Daz you crush the AI every time and still haven't manned up to painfully realistic order delay. I am appalled.
Thanks for the vote of confidence, but I'm quite comfortable with realistic now, and find it the most enjoyable.
The name of this scenario is very appropriate, because it is a hard one to crack, but once you have that crack, and start to widen it, there done for.
I played around with it for a few evenings, to get the feel of it before I decided to go for the full deal, and did several re-starts after day one.
I never intended to play the full game, I just wanted a platform that I was not familiar with to see how the new patch was handling, so never did any research on the objectives, or the reinforcements schedule before hand.
That's why I needed the re-starts after the first day.
I also had to surrender a few times just to see what the hell was going on with all the engineers, because of the Intel bug.
I kind of came to the conclusion that if the game was cheating then so could I
I wasn't even that particular on keeping the Divisions within their boundaries.
Regardless, there was a great in game moment in the North that actually came about from a disaster that I am thinking about writing up as an short AAR.
It came about after an Air strike on 2 Coy 9 SS Pz Regt, that caused it to route off, and take shelter in Neuvill a nearby village, during a Regimental attack on Vielsalm.
The enemy AI picked up on its vulnerability right away, and mounted an attack to finish it off.
The AAR would be about the rescue of what remained of it by the timely intervention of my reserve.
I also learnt something valuable during this scenario, that if the weather clears, keep your Anti Aircraft batteries close to your armour.
There was also a good moment when I attached a bridging unit to an AI Regimental task force, with the mission of reaching a blown bridge, by racing through several Km of enemy held territory, to try and rebuild it before the end of the scenario.