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Build 486 is available!

 
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Build 486 is available! - 1/19/2014 9:58:40 AM   
Dimitris


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Download here: https://drive.google.com/file/d/0B205vpZC1pGmUUR3S1FpdUtqcU0/edit?usp=sharing

This update can be applied to any existing Command installation. Simply unzip the contents to the Command installation folder, answering "yes" to any overwrite prompts.

Changes since last public release (Build 484)

Fixed:
---------
- 0006437: [481] Aircraft RTB'ing from AAW Patrol Crash because the calc is too close
- 0006556: [483] CAP runs out of fuel
- 0006390: [481] Bad fuel calcs lead to crashing UAV
- 0006478: [480] Air units disregarding "ignore plotted course" setting
- 0006260: [476] Disappearing Unit Issue: Launching a mission with one ready ac and others not
- 0006584: Helos ignore 1/3 rule (and use 2/3 instead)
- 0005417: [417] Patrol mission - 1/3rd rule
- 0006407: [481] Imports aren't working if you select groups
- 0006572: ROVs launched from minehunters disappearing
- [FIXED B485] [B481] RTB - Bingo fuel
- [FIXED B485] CAP bingo test
- [FIXED B486] more proper set-up fuel crash

This release focuses primarily on resolving the 'aircraft running out of fuel & crashing" problems that have appeared in the last public releases. Other fixes & improvements have also been included.

< Message edited by Sunburn -- 2/10/2014 8:44:41 AM >


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RE: Build 486 is available! - 1/19/2014 10:13:22 AM   
Dide


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From: Italy
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Thanks!

(in reply to Dimitris)
Post #: 2
RE: Build 486 is available! - 1/19/2014 4:00:08 PM   
rjm51973

 

Posts: 42
Joined: 12/4/2013
From: Cabot, AR
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Awesome guys, Thanks!!

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Post #: 3
RE: Build 486 is available! - 1/19/2014 4:09:02 PM   
Rodwen67


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From: Belgium
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Thanks guys !!!

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RE: Build 486 is available! - 1/19/2014 4:29:34 PM   
COTrock

 

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Thank you!

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Post #: 5
RE: Build 486 is available! - 1/19/2014 4:50:33 PM   
El Savior

 

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Very nice! Thanks!

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El Savior

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RE: Build 486 is available! - 1/19/2014 7:13:05 PM   
spookyer

 

Posts: 52
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thanks guys

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Post #: 7
RE: Build 486 is available! - 1/19/2014 7:26:06 PM   
Randomizer

 

Posts: 1182
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Thank You!

-C

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Post #: 8
RE: Build 486 is available! - 1/19/2014 7:51:06 PM   
lowchi


Posts: 419
Joined: 10/14/2013
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Thank you!

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Post #: 9
RE: Build 486 is available! - 1/19/2014 8:41:22 PM   
SSN754planker


Posts: 445
Joined: 10/2/2013
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Awesome..awesome..awesome! Happy to report that my planes aren't dropping out of the skies now!

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Post #: 10
RE: Build 486 is available! - 1/20/2014 1:58:46 AM   
guanotwozero

 

Posts: 257
Joined: 12/27/2013
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Great stuff! Thanks!

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Post #: 11
RE: Build 486 is available! - 1/21/2014 10:53:18 AM   
ipe

 

Posts: 20
Joined: 10/19/2013
Status: offline
ROVs seems to work now but mine sweeps doesnt (they worked in previous Builds) they just dont stay on. I have Oksoy and Frankenthal-class MCM and Seehund remote operated sweeper witch all have magnetic and mechanical sweeps and when i click on MCM equipment window to activate sweeping gear it just blinks behind platform and doesnt stay on.

(in reply to guanotwozero)
Post #: 12
RE: Build 486 is available! - 1/22/2014 1:00:11 AM   
mikmykWS

 

Posts: 11531
Joined: 3/22/2005
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Thanks Ipe. Using a demining mission the behavior doesn't seem to happen. However I did experience it while manual plotting will take a look.

Thanks!

Mike

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Post #: 13
RE: Build 486 is available! - 1/22/2014 8:10:56 AM   
George Patton


Posts: 1191
Joined: 7/12/2005
From: Lugano, Switzerland
Status: offline
Great!! Thanks

(in reply to mikmykWS)
Post #: 14
RE: Build 486 is available! - 1/24/2014 3:34:54 PM   
Shadak

 

Posts: 3
Joined: 1/24/2014
Status: offline
I have been checking this game for the last month watching vids etc, deciding whether to buy it since the price is a bit higher.
I did just yesterday and wanted to say how awesome this thing seems and the support from devs is amazing. Thanks!

(coming from Command Ops, I was looking for something complex in a naval/modern setting)

(in reply to George Patton)
Post #: 15
RE: Build 486 is available! - 1/25/2014 1:18:04 AM   
claystone_MatrixForum

 

Posts: 113
Joined: 3/8/2013
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What folder does this go in??? I don't have a "Command Installation Folder".

The only folders i have are:

Autoplay
DB
GIS
Import/Export
Logs
Manuals
Patches
Pre Requisites
Recordings
Scenarios
Sounds
Symbols
Uninstall
WW

Thats all the folders i have for this game. Which folder should i put the "Build 486" patch in?

Thanks for help.

< Message edited by claystone -- 1/25/2014 2:18:16 AM >

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Post #: 16
RE: Build 486 is available! - 1/25/2014 1:36:42 AM   
Casinn

 

Posts: 343
Joined: 7/27/2013
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Unzip to wherever command is, not inside a specific internal folder.

(in reply to claystone_MatrixForum)
Post #: 17
RE: Build 486 is available! - 1/25/2014 2:25:22 AM   
claystone_MatrixForum

 

Posts: 113
Joined: 3/8/2013
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quote:

ORIGINAL: Casinn

Unzip to wherever command is, not inside a specific internal folder.


ok i follow.

Thanks

(in reply to Casinn)
Post #: 18
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