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Build 483 is available! - 1/6/2014 9:39:27 AM   
Dimitris


Posts: 10354
Joined: 7/31/2005
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Download here: https://drive.google.com/file/d/0B205vpZC1pGmMmVzYTRydnVWODA/edit?usp=sharing

This update can be applied to any existing Command installation. Simply unzip the contents to the Command installation folder, answering "yes" to any overwrite prompts.

Fixed:
--------
- 0006435: [Event Editor] Event Editor: Points trigger not working (Dimitris)
- 0006321: [AI] Single Tomahawk destroys a SA-5 site (Dimitris)
- [FIXED B482] Add New Unit Problem
- [FIXED B482] Editor Bug?
- [FIXED B482] Single TLAM Took Out SA-5 Site
- [FIXED B482] Crash Report
- [FIXED B482] 451 - torpedo going under island
- [FIXED B482] 454 Error message when saving (finished) game
- [ADDED B482] Feature request: Range rings for selected unit highlighted
- [FIXED B482] Stuck at startup
- [ADDED B482] Feature Request: Range Symbols distinguished for selected unit
- 0006435: Event Editor: Points trigger not working
- 0005152: Reversing Checkboxes in Sensor Dialog
- 0006293: DB3k: Commandante Class Patrol Ships
- 0006357: S80 class changes
- 0006355: ZSU-23-4M No Capability Against Cruise Missiles?
- 0006372: DB3k Update; Boats for AU Amphibs
- 0006182: Makassar Class Landing Platform Dock
- 0006393: Indian SA-3 Site Configuration
- 0001488: DB3K Update: Indonesian Makassar class LPD
- 0006350: DB3k: Slight typo: #2743 MGM-6 Bottom Mine should be called the MDM-6 Bottom Mine.
- 0005145: 2S25 Sprut airborne IFV
- 0001967: Add USCB Bertholf
- 0002285: DB3K Update: BTR-ZD SPAAG (Russia/USSR)
- 0002637: DB3k: Add Italian MQ-9 Reaper
- 0003543: DB3K; Add US Sentinel class coast guard cutters
- 0006325: 120mm 2S9-S Nona-S warhead DP issue?
- 0006051: DB3k: Implement Modern US Coast Guard Vessels
- 0001822: DB3k: Soviet/Russian Artillery Formations
- 0006081: Add Oil and Munition to German type 401/402/403
- 0003865: DB3k Update: Chinese Artillery Info
- 0003873: Add Iranian SU-25 (IRGC) 1992
- 0006347: DB3k: Add Aussie C-27J Spartan
- FIXED: Escort aircraft considered their mission over (and thus RTB'ed) if they happened to take off before at least one of the primary strikers took off first.

* More fixes for startup issues.

* Aircraft on ground attack whose attack profile altitude is lower than the minimum weapon release altitude will attempt to stay just over the latter (instead of bombing from max release altitude). This significantly improves bombing accuracy but can also make aircraft more vulnerable to air defences.

* When you select a unit, its weapon range symbols (in addition to sensor symbols) are now also highlighted (thickened).

* Includes all imports collected to date.

* Includes Rudd's "Iran Project" and "Moscow inner SAM ring" imports.

* Includes the v403 version of the DB3000. Changes/additions include:
Add facility 2104 Armored Plt (T80U MBT x 3) Russia 1992
Add Mount 2426 T-80U Main Battle Tank- 1986
Add facility 2103 T-80U MBTx 3 Soviet Union 1986
Add facility 2105 Armored Plt T-80 MBT x 4 Soviet Union 1986
Add facility 2106 Armored Plt T-80 MBTx 4 Russia 1992
Add surface unit 2420 P 490 Commandante Cigala Fulgosi Italy 2002
add unit 2421 590 Makassar Indonesia Navy 2004 (2 LCM).
add unit 2422 LCM 6 Indonesia 1988
add unit 2423 Hartland Point [Point Class, RO/RO 2700] United Kingdom Navy 2002
add mount 2427 23mm ZU-23-2 [BTR-ZD]-- Mobile Land Based AAA 1978
Add Unit 2107 AAA Plt/2 [23mm ZUS-23-2 BTR-ZD] Soviet Union 1978
Add Unit 2108 AAA Plt/2 [23mm ZSU-23-2 BTR-ZD] Russia 1992
Add weapon 2836 HJ-8E ATGM 1995, China, Ground Launched
add weapons record 6982 HJ-8E ATGM-- 1995, China, Ground Launched
Add Mount 2429 HJ-8E ATGM Team
Add weapon 2837 HJ-73C Red Arrow ATGM, 1985
add weapons record 6981 2837 HJ-73C Red Arrow ATGM
add mount 2428 ZBD-05[HJ-73 ATGM]IFV China 2007
Add Unit 2109 Mech Inf Plt (ZBD-05 [HJ-73] IF x 4] 2007
Add Ship 2424 AO-52 Almirante Montt [Henry J. Kaiser, Mod Cimarron]-- Chile 2010
Add Ship 2425 91 Sargento Aldea [L 9011 Foudre] Chile 2012
Add unit 2110 SSM Plt (HJ-8E) China, Army 1996
Add unit 2426 F21 Mahar Bandoola Generic Navy 2012
Add mount 2430 2S25 Sprut-SD Airborne Tank Russia, 2007
Add unit 2111 Armored Plt (2S25 Sprut-SD Airborne Tnak x 3) Russia 2007. Very few x 24
Add air unit 3203 MQ-9B Reaper Italy 2011
Add Mount 2431 Al Khalid [MBT-2000] Main Battle Tank
Add land facility 2112 Armored Platoon (Al Khalid MBT x 3) Pakistan Army 2002.
Modified unit 741 to be a Inf Plt (North Korea)- Got rid of the mech platoon designation.
Add Mount 2432 VTT-323 M-1973 APC
Add Unit 2113 Mech Inf Plt (VTT-323 [M-1973]) APC x 3) 1973
Add Ship 2427 G 29 Garcia d'Avila [Sir Galahad] Brazil Navy 2008
Add Ship 2428 G 25 Almirante Saboia [Sir Galahad] Brazil Navy 2009
Add Ship 2429 G 28 Mattoso Maia [Newport] Brazil Navy 1994
Add Ship 2430 WPC 1101 Bernard C. Webber
Add Ship 2431 WMSL 750 Bertholf [Legend Class, National Security Cutter] United States, Coast Guard 2008
Add mount 2433 M1128 Stryker MGS 2006
Add Facility 2114 Armored Plt (M1128 Stryker MGS x 3)United States Army 2006.
Add Ship 2432 P 141 Justo Sierra Mendez [Sierra, Holzinger 2000] Mexico Navy 1999
Add Ship 2433 P 151 Durango Mexico Navy 2000
Add Ship 2434 P 161 Oaxaca Mexico Navy 2003
Add Ship 2435 A 411 Papaloapan [Newport] Mexico Navy 2001
Add Ship 2436 301 Huracan [Saar 4.5, Helo Pad] Mexico Navy 2004
Add Mount 2434 Ariete Main Battle Tank
Add Facility 2115 Armored Plt (Ariete MBT x 4) Italy Army 1998
Add Weapon 2838 9M55K5 300mm Rocket BM-30 DPICM Rocket
Add Mount 2435 BM-30 Smerch MLRS 1988
Add Unit 2116 Arty Bty BM-30 Smerch MLRS x 6 Soviet Union Red Army 1988
Add Unit 2117 Arty Bty BM-30 Smerch MLRS x 6 Russia 1992
Add Mount 2435 PHL03 2004
Add Facility 2118 Arty Bty (PHL-03 MLRS x 6) China Army 2004 Smerch Copy
Add Ship 2437 WPB 87301 Barracuda [Protector] United States Coast Guard 1998
Add Air unit 3204 C-27J Spartan[G.222] Australia 2015
Add Air unit 3205 Su-25K Frogfoot A Iran 1992, ex Iraqi x 7 IRGC

< Message edited by Sunburn -- 1/14/2014 10:31:40 PM >


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Post #: 1
RE: Build 483 is available! - 1/6/2014 10:23:53 AM   
Marder

 

Posts: 208
Joined: 10/25/2013
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Yeah nice. Thanks!

(in reply to Dimitris)
Post #: 2
RE: Build 483 is available! - 1/6/2014 10:49:18 AM   
lowchi


Posts: 412
Joined: 10/14/2013
Status: offline
Big Thanks!


(in reply to Marder)
Post #: 3
RE: Build 483 is available! - 1/6/2014 11:18:49 AM   
Sardaukar


Posts: 6833
Joined: 11/28/2001
From: Finland/Israel/Bulgaria
Status: offline
Very nice! :)

_____________________________

"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


(in reply to lowchi)
Post #: 4
RE: Build 483 is available! - 1/6/2014 11:22:43 AM   
Phoenix100

 

Posts: 2533
Joined: 9/28/2010
Status: offline
Superb. Many, Many thanks. It's solved the start-up issues. I've launched 10 times without fail so far.

(in reply to Sardaukar)
Post #: 5
RE: Build 483 is available! - 1/6/2014 11:26:57 AM   
hoover


Posts: 10
Joined: 10/15/2013
From: Bavaria
Status: offline
Thank you!

(in reply to Dimitris)
Post #: 6
RE: Build 483 is available! - 1/6/2014 11:57:55 AM   
zacklaws

 

Posts: 373
Joined: 1/10/2007
Status: offline
Thanks for the update, opens every time now and got all the import/export files. Checking the "Add New Unit" problem, it still exists, after adding a unit for the first time, the add new unit menu is still always blank untill you make a change to the type or country and then it repopulates.

(in reply to hoover)
Post #: 7
RE: Build 483 is available! - 1/6/2014 12:49:33 PM   
Shemar

 

Posts: 205
Joined: 1/25/2008
Status: offline
Thanks for working so hard to make this great game even better!

(in reply to zacklaws)
Post #: 8
RE: Build 483 is available! - 1/6/2014 3:07:37 PM   
Dide


Posts: 129
Joined: 5/10/2009
From: Italy
Status: offline
Thank you!

(in reply to Shemar)
Post #: 9
RE: Build 483 is available! - 1/6/2014 3:57:31 PM   
Mgellis


Posts: 1851
Joined: 8/18/2007
Status: offline
Thank you!

(in reply to Dide)
Post #: 10
RE: Build 483 is available! - 1/6/2014 4:09:55 PM   
Randomizer

 

Posts: 1075
Joined: 6/28/2008
Status: offline
Thanks!

-C

(in reply to Mgellis)
Post #: 11
RE: Build 483 is available! - 1/6/2014 4:20:01 PM   
Enigma6584

 

Posts: 298
Joined: 9/23/2010
Status: offline
New here so please forgive the question but I am a bit confused. This is an update for the game correct? I noticed in your post we are to just extract and put in our main "command" folder. Does this mean we do not use the Matrix update option in our Matrix game menu?

(in reply to Randomizer)
Post #: 12
RE: Build 483 is available! - 1/6/2014 4:26:48 PM   
Tomcat84

 

Posts: 1942
Joined: 7/10/2013
Status: offline
exactly. Manually apply this update, since it's a public beta. The update option is only for non beta updates.

_____________________________

My Scenarios and Tutorials for Command

(Scenarios focus on air-warfare :) )

(in reply to Enigma6584)
Post #: 13
RE: Build 483 is available! - 1/6/2014 4:58:29 PM   
Dimitris


Posts: 10354
Joined: 7/31/2005
Status: offline
quote:

ORIGINAL: Tomcat84
exactly. Manually apply this update, since it's a public beta. The update option is only for non beta updates.


A slight correction. Only our internal, private releases are unsupported betas. Our public releases are fully supported and we vigorously encourage people to update to the very latest public version. The fact that we often make very frequent public updates does not diminish their quality expectation or the support we extend to them.

Thanks!

_____________________________


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Post #: 14
RE: Build 483 is available! - 1/6/2014 8:54:06 PM   
guanotwozero

 

Posts: 255
Joined: 12/27/2013
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Thanks!

(in reply to Dimitris)
Post #: 15
RE: Build 483 is available! - 1/6/2014 9:54:43 PM   
Tomcat84

 

Posts: 1942
Joined: 7/10/2013
Status: offline
sorry about that, my mistake!

_____________________________

My Scenarios and Tutorials for Command

(Scenarios focus on air-warfare :) )

(in reply to guanotwozero)
Post #: 16
RE: Build 483 is available! - 1/7/2014 12:25:40 AM   
ryszardsh

 

Posts: 90
Joined: 1/4/2007
Status: offline
B483 appears to have solved the "no load" problem for me - multiple load/close/open/close opens and not a single failure to load. Only oddity I notice is that when running a busy scenario the program does not completely shut down too quick - noticeable only b/c of processor load/related fan noise - but that is not a problem that bugs me at all!

Thanx for the fix guys.

RAS

(in reply to Tomcat84)
Post #: 17
RE: Build 483 is available! - 1/7/2014 12:35:33 AM   
tombo

 

Posts: 344
Joined: 8/4/2007
Status: offline
...not sure, but was the following scen to be included?

* Includes Rudd's "Iran Project" and "Moscow inner SAM ring" imports

doesnt show up in the zip file or in community/standalone folders.

cheers.

(in reply to ryszardsh)
Post #: 18
RE: Build 483 is available! - 1/7/2014 12:47:41 AM   
Rudd

 

Posts: 1501
Joined: 7/10/2013
Status: offline
tombo, Those are in the .inst files(Import), almost 3000 installations btw, great tool for scenario authors/designers or for "sandbox" play

< Message edited by Rudd -- 1/7/2014 1:52:01 AM >

(in reply to tombo)
Post #: 19
RE: Build 483 is available! - 1/7/2014 2:28:11 AM   
Randomizer

 

Posts: 1075
Joined: 6/28/2008
Status: offline
For those of us who might have downloaded Build 481 but missed Build 482 is there a link to the latter or can 483 be installed right over 481.

Thanks in advance.

-C

(in reply to Rudd)
Post #: 20
RE: Build 483 is available! - 1/7/2014 4:41:22 AM   
IWS

 

Posts: 60
Joined: 12/28/2013
Status: offline
TY much for the update, good additions!

(in reply to Randomizer)
Post #: 21
RE: Build 483 is available! - 1/7/2014 5:31:06 AM   
Dimitris


Posts: 10354
Joined: 7/31/2005
Status: offline
quote:

ORIGINAL: Randomizer

For those of us who might have downloaded Build 481 but missed Build 482 is there a link to the latter or can 483 be installed right over 481.

Thanks in advance.

-C


The latter; B483 is a cumulative update like almost all releases.

_____________________________


(in reply to Randomizer)
Post #: 22
RE: Build 483 is available! - 1/7/2014 6:28:59 AM   
Dide


Posts: 129
Joined: 5/10/2009
From: Italy
Status: offline
Hi. The new class Capitani in the game has a small hangar, while the real version it has a medium suitable to accommodate helicopters AB-212 or NH-90 (Foscari).
Thanks.

(in reply to Dimitris)
Post #: 23
RE: Build 483 is available! - 1/7/2014 9:02:55 AM   
Sardaukar


Posts: 6833
Joined: 11/28/2001
From: Finland/Israel/Bulgaria
Status: offline
Now I just need my Israeli F-15 Baz Meshopars

This build cured my start-up issues, game now starts every time. I still get occasional lock-up when too many missiles in air, but always been able to continue from autosave. So, great job!

< Message edited by Sardaukar -- 1/7/2014 10:04:23 AM >


_____________________________

"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


(in reply to Dide)
Post #: 24
RE: Build 483 is available! - 1/7/2014 5:13:44 PM   
Enigma6584

 

Posts: 298
Joined: 9/23/2010
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Okay, thanks. I wasn't sure but it is clear now.

(in reply to guanotwozero)
Post #: 25
RE: Build 483 is available! - 1/7/2014 6:20:13 PM   
George Patton


Posts: 1181
Joined: 7/12/2005
From: Lugano, Switzerland
Status: offline
Wonderful. Mano many thanks

(in reply to Enigma6584)
Post #: 26
RE: Build 483 is available! - 1/10/2014 4:03:38 AM   
Blu3wolf


Posts: 198
Joined: 9/30/2013
From: Western Australia
Status: offline
I spy the Spartan... thanks guys!

(in reply to George Patton)
Post #: 27
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