Shannon V. OKeets
From: Honolulu, Hawaii
I haven't been able to use saved games for NetPlay games, other than the ones I created myself. That's because the GAM files include the names of the players, which are needed when the game is restored.
Although the GAM files are plain text, editing them is both difficult and dangerous. Many of the lines in those files are more than 200 characters and a lot of editors truncate lines that exceed a certain length. When they do that, the file is damaged and can't be used to restore the saved game.
But I'll write a little program (probably tomorrow) to change the names of the players in a GAM file. That will let me modify saved games from others and run them on my computers, using my user names.
This should enable me to debug NetPlay problems much faster since I won't need to try to recreate situations from scratch. It is always difficult to recreate exactly what the players have done because of optional rules, die rolls, and all the decisions the players make during a game. Saved games bypass a lot of those troubles.
EDIT: I now have a program that lets me use saved NetPlay games to recreate bugs players encounter. I need a saved game from each player and the Next Entry numbers need to match.
< Message edited by Shannon V. OKeets -- 1/8/2014 3:06:23 AM >
Perfection is an elusive goal.