From: The Netherlands
Teekans have OP eco as far as I was concerned. Integrating humans and kiadians provided good advantages.
My strategy was to skip colo techs all over and go capture indep colonies. I used the ancient guardians to keep my planets clean of corrupting influences by barbarians (or pirates if you will). So the ancients actually acted as my meatshield. I didn't have a real offensive military till one pirate faction started being capable of wiping the floor with ancient fleets. But that was by 2128.
About the pirate bases, yes. But I didn't have many protection agreements due to the ancient guardians keeping most of my space clean for no cost.
Also another thing of the teekans to consider is the bonus on civilian ship sizes. This provided huge benefits in trade. I could have a -60k cashflow while still keeping earning money. This proved very benifical for slapping my homeworld up to max pop in short time due to be able to hold 0% tax for extended periods.
Torpedos are usually my choice for base and capship busting fleets. My destroyers are generally outfitted with them. My escorts used 4x concussion missiles as weapons. The frigates same as the escorts, but with heavier shields added.
In my usual games, escorts have high speed, low defense and long range weapons. Kiting ships. Frigates hold some long range weapons and some close range weapons and an ion blaster added in for fun's sake.
Destroyers are usually the mainstay ships in fleets used for base and planet busting. They come equipped with torps, 2 troop bays, proximity array, about 800 shield points and an ion cannon. The cruisers are usually used as fleet command ships, and house hyperdeny equipment, 1500 hitpoints shields and a lot of long and close range weaponry. They are most often used to wipe enemy fleets to the floor and to attack large spaceports with defense bases.
In this game, I think I did really well. Even while it was for a long time a neck to neck race with the boskarans. They didn't rise much really, but I had to make sure I was keeping my empire expanding in population, colonies and economy. I think outside my homeworld the other colonies ran on 0% tax.
Scifi 4X game geek...
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