Matrix Games Forums

Hannibal: Terror of Rome goes into BetaBattle Academy Mega Pack releases on SteamDeal of the Week Da Vinci's Art of WarCivil War II Patch 1.4 public BetaHappy Easter!Battle Academy is now available on SteamPlayers compare Ageods Civil War to Civil War IIDeal of the week - An updated War in the East goes half Price!Sign up for the Qvadriga beta for iPad and Android!Come and say hi at Pax and Salute
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

[DONE] Danjo Wall (1991)--new scenario for testing

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Command: Modern Air / Naval Operations >> Mods and Scenarios >> [DONE] Danjo Wall (1991)--new scenario for testing Page: [1]
Login
Message << Older Topic   Newer Topic >>
[DONE] Danjo Wall (1991)--new scenario for testing - 11/18/2013 2:26:05 AM   
Mgellis


Posts: 537
Joined: 8/18/2007
Status: offline
My newest "beta version" scenario...I'd be grateful for any feedback. Thanks!

Basic situation...it is 1991 and China is mad at Japan for seizing a merchant vessel full of contraband. So, they park a few subs in the East China Sea in a rather aggressive manner. Japan sends a task force to investigate and, if necessary, deal with the Chinese subs...

The .zip file includes the scenario and the .ini file so it can be updated to new versions of the database.

(Slight edit...found a minor error in the scenario and fixed it.)





Attachment (1)

< Message edited by Sunburn -- 2/12/2014 2:04:18 PM >
Post #: 1
RE: Danjo Wall (1991)--new scenario for testing - 11/19/2013 5:48:45 PM   
JJEM

 

Posts: 4
Joined: 5/18/2013
Status: offline
Downloading...

Thanks

(in reply to Mgellis)
Post #: 2
RE: Danjo Wall (1991)--new scenario for testing - 11/19/2013 6:49:08 PM   
Meroka37

 

Posts: 417
Joined: 7/31/2009
Status: offline
Ready to play..

_____________________________



'Better honor without ships, than ships without honor"

(in reply to JJEM)
Post #: 3
RE: Danjo Wall (1991)--new scenario for testing - 11/22/2013 9:34:24 PM   
Mgellis


Posts: 537
Joined: 8/18/2007
Status: offline
Just curious if anyone has had a chance to try this out, what they thought of it, etc. Thanks.

(in reply to Meroka37)
Post #: 4
RE: Danjo Wall (1991)--new scenario for testing - 11/23/2013 6:13:53 AM   
MR_BURNS2


Posts: 406
Joined: 7/18/2013
From: Austria
Status: offline
Nice one, challenging enough with those limited assets.
55NM range for AIM-7F seems to be a bit optimistic to me, i will start a new thread about that.

_____________________________

Windows 7 64; Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz (8 CPUs), ~2.7GHz; 6144MB RAM; NVIDIA GeForce GTX 560;


(in reply to Mgellis)
Post #: 5
RE: Danjo Wall (1991)--new scenario for testing - 11/23/2013 3:18:18 PM   
Dobey

 

Posts: 371
Joined: 12/28/2007
Status: offline
Really Good.
Deceptively challenging to find and kill the subs.

I didn't notice anything that needed to be changed, so I think you have it about right.

(in reply to MR_BURNS2)
Post #: 6
RE: Danjo Wall (1991)--new scenario for testing - 11/23/2013 4:07:17 PM   
Russian Heel


Posts: 211
Joined: 10/8/2013
From: Metro Station Vasileostrovskaya
Status: offline

quote:

ORIGINAL: Dobey

Really Good.
Deceptively challenging to find and kill the subs.

I didn't notice anything that needed to be changed, so I think you have it about right.


Agree with this. "Release Quality" Really challenging.

(in reply to Dobey)
Post #: 7
RE: Danjo Wall (1991)--new scenario for testing - 11/25/2013 12:17:28 AM   
Mgellis


Posts: 537
Joined: 8/18/2007
Status: offline
Okay, if there are no other suggestions, I think it's probably ready to go. Thanks to everyone for their help and suggestions. Miguel, please consider this for inclusion in the next scen pack release. Thanks.

(in reply to Russian Heel)
Post #: 8
RE: Danjo Wall (1991)--new scenario for testing - 11/30/2013 2:18:23 PM   
Maromak


Posts: 318
Joined: 12/26/2007
From: Australia
Status: offline
Downloading...


_____________________________

Certa Cito

(in reply to Mgellis)
Post #: 9
RE: Danjo Wall (1991)--new scenario for testing - 12/5/2013 11:14:36 AM   
Maromak


Posts: 318
Joined: 12/26/2007
From: Australia
Status: offline
Good scenario with a small number of units. I would like to have seen a 'mission end' event once the last submarine was sunk. Well done!

_____________________________

Certa Cito

(in reply to Maromak)
Post #: 10
RE: Danjo Wall (1991)--new scenario for testing - 12/6/2013 1:00:55 AM   
Mgellis


Posts: 537
Joined: 8/18/2007
Status: offline
Thanks for the feedback.

< Message edited by Mgellis -- 12/6/2013 2:03:09 AM >

(in reply to Maromak)
Post #: 11
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Command: Modern Air / Naval Operations >> Mods and Scenarios >> [DONE] Danjo Wall (1991)--new scenario for testing Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.081