Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

To Matrix - AI

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> World in Flames >> To Matrix - AI Page: [1]
Login
Message << Older Topic   Newer Topic >>
To Matrix - AI - 11/16/2013 5:19:39 PM   
jalapen0

 

Posts: 122
Joined: 4/10/2010
Status: offline
Just want you to know that as soon as an AI is available for this game, I probably will buy it. That's the only thing holding me back from spending my coin. Thanks.
Post #: 1
RE: To Matrix - AI - 11/16/2013 5:23:47 PM   
AbwehrX


Posts: 313
Joined: 10/27/2013
Status: offline
Would you do us all a favor and erase this topic, please?

(in reply to jalapen0)
Post #: 2
RE: To Matrix - AI - 11/16/2013 5:28:22 PM   
Centuur


Posts: 7737
Joined: 6/3/2011
From: Hoorn (NED).
Status: offline
Why? Anybody is entitled to give his opinion here. Freedom of speech, you know.

_____________________________

Peter

(in reply to AbwehrX)
Post #: 3
RE: To Matrix - AI - 11/16/2013 5:31:17 PM   
bo

 

Posts: 4182
Joined: 5/1/2009
Status: offline
okay Jalapen0

Bo

< Message edited by bo -- 11/16/2013 6:33:22 PM >

(in reply to jalapen0)
Post #: 4
RE: To Matrix - AI - 11/16/2013 5:32:27 PM   
jalapen0

 

Posts: 122
Joined: 4/10/2010
Status: offline
Why can I not post a message to Matrix on thier own forum?

(in reply to bo)
Post #: 5
RE: To Matrix - AI - 11/16/2013 6:36:03 PM   
Greyshaft


Posts: 2249
Joined: 10/27/2003
From: Sydney, Australia
Status: offline

quote:

ORIGINAL: jalapen0

Why can I not post a message to Matrix on thier own forum?


You have done nothing wrong jalapen0. Unfortunately there are a few hot topics at the moment which are generating some knee-jerk reactions along with one-eyed responses. eg

* whether the game should have an AI and when it should be provided and at what cost
* whether the game should be available without needing to purchase the physical manuals
* the cost of shipping manuals.

Be aware that innocent questions on those topics can sometimes produce disproportionate responses from other Forum members.

_____________________________

/Greyshaft

(in reply to jalapen0)
Post #: 6
RE: To Matrix - AI - 11/16/2013 8:32:27 PM   
AbwehrX


Posts: 313
Joined: 10/27/2013
Status: offline
quote:

Why? Anybody is entitled to give his opinion here. Freedom of speech, you know.

Perhaps I shouldve asked to confine "Wheres the AI" questions to the other threads. The way it was put by the OP was seemingly abrasive.

(in reply to Greyshaft)
Post #: 7
RE: To Matrix - AI - 11/16/2013 9:13:02 PM   
bo

 

Posts: 4182
Joined: 5/1/2009
Status: offline
This in a way is a tough one, I believe that anyone on these forums can ask any question or make any statement they choose to as long as they are not insulting to another poster and the language is not foul, I have always felt that way and have so stated this before many times. I have no problem with what jalapen0 posted I was curious as to why he said it.

The problem as I see it is when a new thread is put on the posts some of the older posts get pushed to page two and could get lost in the shuffle to new posters coming tomorrow and the day after that and so on. Now I am not the judge of what is relevant to the MWIF posting nor should I be.

I feel postings like the Oil rule which is being talked about right now is a very important topic as time goes on, on a personal basis I would like to see my Annual 98 stay on the front page so new players coming on to the posts in the coming weeks would know that this great tactics pamplet will always be available to them. I can always add something to the post so it stays on page one but I am talking about other critical posts.

I feel the posting about whether manuals should have been included in the game or be an option and the pretty rough shipping costs that I did not have to deal with are very important issues to many posters here and it is good that they have an outlet so they can express their views negative or positive. I am not taking one side or the other on that but some of the posts have been a shade nasty and at least to me seem to be getting nastier.

I feel that is what maybe abwehrX might have been referring to but I trully dont know that. I do not speak for him or attempt to, maybe some one has suggestion how we can keep the most important posts on page 1 [I know who judges importance]

Bo

< Message edited by bo -- 11/16/2013 10:48:34 PM >

(in reply to jalapen0)
Post #: 8
RE: To Matrix - AI - 11/16/2013 9:23:50 PM   
AbwehrX


Posts: 313
Joined: 10/27/2013
Status: offline
I agree with you Bo but as for the AI, Im a little weary of greenhorns bashing the game because it lacks an AI. Perhaps I have a bad attitude towards new players.....I will correct the error of my ways.

(in reply to bo)
Post #: 9
RE: To Matrix - AI - 11/16/2013 9:38:36 PM   
bo

 

Posts: 4182
Joined: 5/1/2009
Status: offline
quote:

ORIGINAL: AbwehrX

I agree with you Bo but as for the AI, Im a little weary of greenhorns bashing the game because it lacks an AI. Perhaps I have a bad attitude towards new players.....I will correct the error of my ways.



I hear you but it just might be the newbies who will make or break this game financially for Matrix when they go to buy it.

And you so expressed your feelings, no errors of your way just your opinion which is also allowed here which is also your right to critique a post, you have to remember abwehrX many players do not have the time for net play or Pbem and they want to play when they want to, and the AI affords that, and the no AI has upset them and that is understandable. We will be working hard on the AI after everything becomes more stable in the initial release.

Bo

< Message edited by bo -- 11/16/2013 10:46:09 PM >

(in reply to AbwehrX)
Post #: 10
RE: To Matrix - AI - 11/16/2013 10:00:03 PM   
Toby42


Posts: 1454
Joined: 8/10/2003
From: Central Florida
Status: offline
It just gets tiresome to hear the same "Old" arguments and dissent brought up over and over! It has nothing to do with questions about gameplay or bugs...

_____________________________

Tony

(in reply to bo)
Post #: 11
RE: To Matrix - AI - 11/16/2013 10:32:23 PM   
jalapen0

 

Posts: 122
Joined: 4/10/2010
Status: offline
I'm not trying to start up a fight. I was just saying that I'll buy the game when it has an AI. I saw that it is supposed to get one next year. I guess it was encouragement more than anything for matrix to deliver. Looks like a great game (I have never played the board game but I'm a HOI veteran). I can't do multiplayer though. I can't schedule game time, I'm too busy with other stuff. (RL is a bitch)

In no way am I saying it should have one now or not. In fact, I haven't read hardly anything on these forums so I don't know the dynamics of what's going on. I apologize if I ruffled feathers.

(in reply to Toby42)
Post #: 12
RE: To Matrix - AI - 11/16/2013 11:01:52 PM   
bo

 

Posts: 4182
Joined: 5/1/2009
Status: offline

quote:

ORIGINAL: jalapen0

I'm not trying to start up a fight. I was just saying that I'll buy the game when it has an AI. I saw that it is supposed to get one next year. I guess it was encouragement more than anything for matrix to deliver. Looks like a great game (I have never played the board game but I'm a HOI veteran). I can't do multiplayer though. I can't schedule game time, I'm too busy with other stuff. (RL is a bitch)

In no way am I saying it should have one now or not. In fact, I haven't read hardly anything on these forums so I don't know the dynamics of what's going on. I apologize if I ruffled feathers.


You did not ruffle any feathers or at least not mine. I think that with some critcal questions on board someone felt that you should have made the comment elsewhere but there is no elsewhere so your comment was fine it was where it was supposed to be.

Bo

(in reply to jalapen0)
Post #: 13
RE: To Matrix - AI - 11/16/2013 11:05:13 PM   
bo

 

Posts: 4182
Joined: 5/1/2009
Status: offline

quote:

ORIGINAL: Treale

It just gets tiresome to hear the same "Old" arguments and dissent brought up over and over! It has nothing to do with questions about gameplay or bugs...


I was gertting ready to argue the point when I realized you might live near Ocala which is not to far from Epcot and I do not want to ruin the invitation you might extend to me to visit you

Bo

(in reply to Toby42)
Post #: 14
RE: To Matrix - AI - 11/16/2013 11:07:53 PM   
AbwehrX


Posts: 313
Joined: 10/27/2013
Status: offline
quote:

I'm not trying to start up a fight. I was just saying that I'll buy the game when it has an AI. I saw that it is supposed to get one next year. I guess it was encouragement more than anything for matrix to deliver. Looks like a great game (I have never played the board game but I'm a HOI veteran). I can't do multiplayer though. I can't schedule game time, I'm too busy with other stuff. (RL is a bitch)

I feel your pain Brother, I feel your pain. Please accept this humble apology.

(in reply to bo)
Post #: 15
RE: To Matrix - AI - 11/16/2013 11:44:34 PM   
Toby42


Posts: 1454
Joined: 8/10/2003
From: Central Florida
Status: offline

quote:

ORIGINAL: bo


quote:

ORIGINAL: Treale

It just gets tiresome to hear the same "Old" arguments and dissent brought up over and over! It has nothing to do with questions about gameplay or bugs...


I was gertting ready to argue the point when I realized you might live near Ocala which is not to far from Epcot and I do not want to ruin the invitation you might extend to me to visit you

Bo


HA! I live in Beverly Hills...Ocala is in my backyard

_____________________________

Tony

(in reply to bo)
Post #: 16
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> World in Flames >> To Matrix - AI Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.203