Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Patch news (3.5)

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: Meyer1, schascha, Lobster
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Norm Koger's The Operational Art Of War III >> RE: Patch news (3.5) Page: <<   < prev  1 2 3 4 [5]
Login
Message << Older Topic   Newer Topic >>
RE: Patch news (3.5) - 2/21/2015 11:41:02 PM   
SMK-at-work

 

Posts: 3283
Joined: 8/28/2000
From: New Zealand
Status: offline
I see the words...and it sounds encouraging....but can anyone tell me what Ralph just wrote??

(in reply to ralphtrick)
Post #: 121
RE: Patch news (3.5) - 2/22/2015 12:17:39 AM   
BigDuke66


Posts: 1613
Joined: 2/1/2001
From: Terra
Status: offline
That he needs 2 more year for the next patch.

_____________________________

JOIN The Blitz Wargaming Club
JOIN Napoleonic Wargame Club
JOIN American Civil War Game Club

(in reply to SMK-at-work)
Post #: 122
RE: Patch news (3.5) - 2/22/2015 1:53:35 AM   
ralphtrick

 

Posts: 5106
Joined: 7/27/2003
From: Colorado Springs
Status: offline

quote:

ORIGINAL: BigDuke66

That he needs 2 more year for the next patch.

No, 2 years would be for the full 3D port to the iPad using the Unreal Engine. The hard part would be figuring out what to take away and still leave the same game along with making it run fast enough.

(in reply to BigDuke66)
Post #: 123
RE: Patch news (3.5) - 2/22/2015 1:55:03 AM   
ralphtrick

 

Posts: 5106
Joined: 7/27/2003
From: Colorado Springs
Status: offline
quote:

ORIGINAL: SMK-at-work
I see the words...and it sounds encouraging....but can anyone tell me what Ralph just wrote??

Norm was an awesome programmer. I'm trying to make TOAW not look funny on the extremely dense displays they now have.


_____________________________

Ralph Trickey
TOAW III Programmer
Blog: http://operationalwarfare.com
---
My comments are my own, and do not represent the views of any other person or entity. Nothing that I say should be construed in any way as a promise of anything.

(in reply to SMK-at-work)
Post #: 124
RE: Patch news (3.5) - 2/22/2015 2:23:10 AM   
HPT KUNZ

 

Posts: 204
Joined: 7/4/2002
From: near Philadelphia
Status: offline
Ralph, I think I can speak for all, thank you for the effort you are putting in. We understand (well, I am not sure I really understand) what your are up against, but best of luck and godspeed.

cheers

(in reply to ralphtrick)
Post #: 125
RE: Patch news (3.5) - 2/22/2015 4:06:07 AM   
Lobster


Posts: 243
Joined: 8/8/2013
From: Third rock from the Sun.
Status: online
Bah. I-Pad's market share continues to slip below 25%. You need to target the Android OS.

_____________________________

http://www.operationbarbarossa.net/

(in reply to HPT KUNZ)
Post #: 126
RE: Patch news (3.5) - 2/22/2015 11:49:05 PM   
SMK-at-work

 

Posts: 3283
Joined: 8/28/2000
From: New Zealand
Status: offline

quote:

ORIGINAL: ralphtrick

quote:

ORIGINAL: SMK-at-work
I see the words...and it sounds encouraging....but can anyone tell me what Ralph just wrote??

Norm was an awesome programmer. I'm trying to make TOAW not look funny on the extremely dense displays they now have.



Oh - well that's good then :)

(in reply to ralphtrick)
Post #: 127
RE: Patch news (3.5) - 2/23/2015 12:17:07 AM   
Meyer1

 

Posts: 51
Joined: 2/9/2010
Status: online
So, Ralph, as long as we have you here, any ETA on the patch?

(somebody has to ask that)

(in reply to SMK-at-work)
Post #: 128
RE: Patch news (3.5) - 2/23/2015 4:06:10 AM   
Lobster


Posts: 243
Joined: 8/8/2013
From: Third rock from the Sun.
Status: online

quote:

ORIGINAL: Meyer1

So, Ralph, as long as we have you here, any ETA on the patch?

(somebody has to ask that)




Was wondering how long this question would take to appear. Actually was surprised it took so long.

_____________________________

http://www.operationbarbarossa.net/

(in reply to Meyer1)
Post #: 129
RE: Patch news (3.5) - 2/25/2015 5:53:00 PM   
Meyer1

 

Posts: 51
Joined: 2/9/2010
Status: online
Years waiting but I guess we are not worthy of an answer. Oh well.

(in reply to Lobster)
Post #: 130
RE: Patch news (3.5) - 2/25/2015 7:44:28 PM   
BigDuke66


Posts: 1613
Joined: 2/1/2001
From: Terra
Status: offline
As if any customer would get even 1% of the ETA questions answered, that simply the way it goes in the gaming business.

_____________________________

JOIN The Blitz Wargaming Club
JOIN Napoleonic Wargame Club
JOIN American Civil War Game Club

(in reply to Meyer1)
Post #: 131
RE: Patch news (3.5) - 2/26/2015 3:40:21 PM   
larryfulkerson

 

Posts: 22465
Joined: 4/17/2005
From: Tucson, AZ, USA, Earth, Solar System
Status: online
Just a friendly heads up to the TOAW crowd: Erik is in town.....let's cut the grass and put all our front yard junk in the garage
and make everything pretty.




Attachment (1)

_____________________________

fulkersonlarry60(at)gmail(dot)com

(in reply to BigDuke66)
Post #: 132
RE: Patch news (3.5) - 2/26/2015 8:32:49 PM   
Lobster


Posts: 243
Joined: 8/8/2013
From: Third rock from the Sun.
Status: online
It's only his annual inspection to kick the horse and see if it still moves.

_____________________________

http://www.operationbarbarossa.net/

(in reply to larryfulkerson)
Post #: 133
RE: Patch news (3.5) - 2/27/2015 12:52:40 AM   
geozero


Posts: 1848
Joined: 5/22/2002
From: Southern California, U.S.A.
Status: offline

quote:


Norm was an awesome programmer. I'm trying to make TOAW not look funny on the extremely dense displays they now have.



Excuse my complete total ignorance when it comes to programming... I know everyone has been chomping at the bits for 3.5. Tonight I wanted to load TOA3 and could not find my disk. I've purchased this game 3 times and was about to do so again a 4th time but decided to see what was up in the forums.

There has been talk of TOAW 4 for ages. My questions are these:

1) Why are we trying to update TOAW 3 at this point? PC's, OS, graphics, monitors, etc. have all progressed in leaps and bounds. It's like trying to retool a 2 barrel carburetor for a 1979 VW. WHY?

2) You (Ralph, Erik, et al) probably cannot or will not speak about TOAW 4 (due to NDA's etc) yet it would seem to me that since TOAW 3 was written by someone else (Norm K.) and he's not involved AFAIK, and Ralph is trying to reverse engineer the game's DNA, then wouldn't the time, money and resources be better spent on creating a WHOLE NEW GAME that captures the essence of TOAW 3 but in BRAND NEW game engine, graphics, etc????????

3) What would it take in terms of money and resources to write a completely NEW game engine that allows easy mods and that has similar features right out of the box??? Not some watered down limited "East Fron" game with 16 future modules, but a WHOLE NEW GAME like TOAW 3 was that allows you to create ANY battle in ANY era????


To question #3, I think that perhaps a kickstarter or similar campaign could raise funds given enough gamer interest.

As for buying TOAW 3 AGAIN, I've decided after reading all this that it is a complete colossal waste of time to pay for something AGAIN and discover that it is not patched or that there is limited resources available to see patches completed... or interest from Matrix management to push for it.

It used to be that there were teams of game designers on these titles... programmers, graphics people... now all I read is some lone (Ralph) soul tapping away code every chance he gets. It seems complete utterly futile.

The same lack of push and management happened on many games I was "beta tester" or "scenario designer" including the Combined Arms/Battlefield game that is all but vapor ware.

You simply cannot ignore new OS and programming developments. Lack of financial and management push has made a lot of these games obsolete or "under development" for 15+ years!!!



_____________________________

JUST SAY NO... To Hideous Graphics.

(in reply to ralphtrick)
Post #: 134
RE: Patch news (3.5) - 2/27/2015 4:21:34 AM   
Lobster


Posts: 243
Joined: 8/8/2013
From: Third rock from the Sun.
Status: online
You have bought the same game 3 times? Why would you do that? If you lost the disk or the download just download it again. Support will help you with that. There is no need to buy the game multiple times.

_____________________________

http://www.operationbarbarossa.net/

(in reply to geozero)
Post #: 135
RE: Patch news (3.5) - 2/27/2015 12:41:36 PM   
geozero


Posts: 1848
Joined: 5/22/2002
From: Southern California, U.S.A.
Status: offline

quote:

ORIGINAL: Lobster

You have bought the same game 3 times? Why would you do that? If you lost the disk or the download just download it again. Support will help you with that. There is no need to buy the game multiple times.


Yes over the course of years, moving, PC upgrades and crashes.

I've PM'd Erik... nada.

I don't see a way to d/l it again. I don't have the email confirmations anymore. If this was Steam I'd simply click on it... but there's no info that I can see on my purchase history. The whole Matrix web site is stuck in 1995.



_____________________________

JUST SAY NO... To Hideous Graphics.

(in reply to Lobster)
Post #: 136
RE: Patch news (3.5) - 2/27/2015 12:53:37 PM   
larryfulkerson

 

Posts: 22465
Joined: 4/17/2005
From: Tucson, AZ, USA, Earth, Solar System
Status: online
quote:

ORIGINAL: geozero
Yes over the course of years, moving, PC upgrades and crashes.

I don't see a way to d/l it again. I don't have the email confirmations anymore. If this was Steam I'd simply click on it... but there's no info that I can see on my purchase history. The whole Matrix web site is stuck in 1995.

I've had crashes and new PC's and new operating systems that required a hard disk wipe etc. and I'm glad I bought TOAW in a
brick and mortar store in about 2003 or so and I've had to refer to it more than once. Please don't feel like I'm trying to rub it
in here, I assure you that's not what I'm saying at all. I'm just wondering if they still sell it somewhere so you could have a hard
copy of it?

_____________________________

fulkersonlarry60(at)gmail(dot)com

(in reply to geozero)
Post #: 137
RE: Patch news (3.5) - 2/27/2015 1:17:02 PM   
geozero


Posts: 1848
Joined: 5/22/2002
From: Southern California, U.S.A.
Status: offline
Trust me I've looked for my CD copy... the latest which I bought probably less then 2-3 years ago directly from Matrix. Someone at Matrix should be able to see my purchasing history. There should be a way to get the d/l again at the very least. No answer from Matrix.

Like I said, maybe we should wait for TOAW 4, assuming that they can actually get people working on it and this millennium.

_____________________________

JUST SAY NO... To Hideous Graphics.

(in reply to larryfulkerson)
Post #: 138
RE: Patch news (3.5) - 2/27/2015 4:19:58 PM   
Lobster


Posts: 243
Joined: 8/8/2013
From: Third rock from the Sun.
Status: online
quote:

ORIGINAL: geozero

Trust me I've looked for my CD copy... the latest which I bought probably less then 2-3 years ago directly from Matrix. Someone at Matrix should be able to see my purchasing history. There should be a way to get the d/l again at the very least. No answer from Matrix.

Like I said, maybe we should wait for TOAW 4, assuming that they can actually get people working on it and this millennium.


Hey geozero. I've had my pc killed by lightening, hard drives deaths, pc meltdowns, new machines and all I've ever had to do was make a support ticket for a download. You might want to talk to these guys: http://www.matrixgames.com/support/issue.asp

The one thing that you really want to keep a hard copy of next time is your serial number.

< Message edited by Lobster -- 2/27/2015 5:20:52 PM >


_____________________________

http://www.operationbarbarossa.net/

(in reply to geozero)
Post #: 139
RE: Patch news (3.5) - 2/27/2015 5:49:41 PM   
geozero


Posts: 1848
Joined: 5/22/2002
From: Southern California, U.S.A.
Status: offline
I think I will send a support ticket... yippee.

As for hard copy... I can't find mine due to moves and probably got thrown out. yeah that sucks.



_____________________________

JUST SAY NO... To Hideous Graphics.

(in reply to Lobster)
Post #: 140
RE: Patch news (3.5) - 2/27/2015 5:53:43 PM   
geozero


Posts: 1848
Joined: 5/22/2002
From: Southern California, U.S.A.
Status: offline
Can't login to the support page - apparently it doesn't remember that I am already logged in. I have to now reset the password and wait for an email. What a crappy server system that can't remember I am logged in here already. Wish they'd just update the whole thing so it is easy to retrieve one's games. I'm done with this crap. Seriously. Get your act together.

_____________________________

JUST SAY NO... To Hideous Graphics.

(in reply to geozero)
Post #: 141
RE: Patch news (3.5) - 3/5/2015 9:34:14 PM   
Lobster


Posts: 243
Joined: 8/8/2013
From: Third rock from the Sun.
Status: online
So, at one time, long, long ago, we were told that the bmp graphics will no longer be supported. Is this still true?

_____________________________

http://www.operationbarbarossa.net/

(in reply to geozero)
Post #: 142
Page:   <<   < prev  1 2 3 4 [5]
All Forums >> [Current Games From Matrix.] >> [World War II] >> Norm Koger's The Operational Art Of War III >> RE: Patch news (3.5) Page: <<   < prev  1 2 3 4 [5]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.090