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Foreign mining bases in my territory...

 
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Foreign mining bases in my territory... - 10/12/2013 7:00:52 PM   
Sire

 

Posts: 3
Joined: 10/12/2013
Status: offline
Hi there!

I just colonized a system which happens to have a mining base of a different empire on the neighbour planet of said colony.
The system is now under my influence and nobody else should be able to build there without declaration of war. But -of course- the mining base is still there...

I'd like to get rid of it without declaring war on them (not only because they are the Anceint Guardians and it's early-game) because I cannot build my own mining base there.
How do I do that?

Thanks for helping me out!

With regards, Sire
Post #: 1
RE: Foreign mining bases in my territory... - 10/13/2013 3:37:12 AM   
Aeson

 

Posts: 211
Joined: 8/30/2013
Status: offline
You can go to the diplomacy screen and attempt to purchase the station from them, you can attempt to hire pirates to remove the station, or you can order fleet elements to attack the mining station (you do not need to declare war in order to do this, and it doesn't necessarily result in a state of war, but it will hurt your reputation and cause a relations hit).

(in reply to Sire)
Post #: 2
RE: Foreign mining bases in my territory... - 10/13/2013 2:56:12 PM   
Sire

 

Posts: 3
Joined: 10/12/2013
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Thanks!

But how exactly do I attempt to buy the station? I cannot find that option...

(in reply to Sire)
Post #: 3
RE: Foreign mining bases in my territory... - 10/13/2013 3:27:22 PM   
Aeson

 

Posts: 211
Joined: 8/30/2013
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If you go into the diplomacy menu, select the 'Speak With' option with the owners of the station, open the 'Trade' option in the screen that comes up (I think that's what it's called - if not, it's the screen where you can trade money, technology, etc). There should be a section on the side labelled 'disputed stations' if there are stations owned by that faction in your space. Then you trade it like you trade anything else in that menu - click on it, then offer a bunch of stuff from your side of the menu to offer in exchange.

(in reply to Sire)
Post #: 4
RE: Foreign mining bases in my territory... - 10/13/2013 3:34:33 PM   
ASHBERY76


Posts: 1969
Joined: 10/10/2001
From: England
Status: offline
Get an intelligence agent to blow it up.

(in reply to Aeson)
Post #: 5
RE: Foreign mining bases in my territory... - 10/13/2013 3:55:32 PM   
Sire

 

Posts: 3
Joined: 10/12/2013
Status: offline
Oh right, there is no such option because they refuse to trade with me.
Sending an agent to blow it up is a viable option now...

Anyway - Thanks!

(in reply to ASHBERY76)
Post #: 6
RE: Foreign mining bases in my territory... - 10/14/2013 3:23:19 AM   
dostillevi

 

Posts: 216
Joined: 8/31/2012
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you can also capture it. You'll take a diplo hit, but it's not usually the end of the world.

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Post #: 7
RE: Foreign mining bases in my territory... - 10/26/2013 6:40:44 PM   
General Patton


Posts: 972
Joined: 1/23/2010
From: Mass. USA. now in OHIO
Status: offline
Send in James Bond
Cheers

(in reply to dostillevi)
Post #: 8
RE: Foreign mining bases in my territory... - 10/31/2013 4:57:44 PM   
Shark7


Posts: 7101
Joined: 7/24/2007
From: The Big Nowhere
Status: offline
Or if they are friendly and you gave them mining rights, just ignore it. I generally have a few MDPs signed with mining rights, and so long as you have mining rights and they do as well, you don't take a diplomacy hit for having the mines in each other's territory.

Mining stations don't bother me so much, unfriendly fleets get driven off though.

_____________________________

Distant Worlds Fan

'When in doubt...attack!'

(in reply to General Patton)
Post #: 9
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