^ yes it does. It is in fact the skill level. The experience and high moral go up for both sides making it very difficult on elite, ai enemy will try to use max points in group example use more tanks. and on elite men are NON green troops.
If you put it on recruit that just means your group will have recruit/green skill.
...there are two sliders indicating the Difficulty Level for each side: Recruit, Green, Line,
Veteran, and Elite. Recruit level difficulty provides better forces with higher morale, whereas,
Veterans play at normal levels of force strength. At Elite difficulty the particular side starts with
weakened forces. The Difficulty level also controls how quickly reinforcement pools regenerate
over time. The Line difficulty level is representative of historical conditions.
That's from the LSA manual, I don't have PiTF.
I'v never noticed much of a difference in morale or experience, from any version. So I ran a little experiment in LSA. I chose a battle, put my guys on recruit and checked morale. Then I went back and put my men on elite and checked morale. I did this about five times and there was no noticeable difference in the morale/exp. The only very noticeable difference was the amount of troops in my battlegroup, which were much less on the elite level. So I am curious to know if they totally changed all this in PiTF.
< Message edited by mooxe -- 10/14/2013 6:28:34 PM >