Before releasing the game, we wanted to let you know what our Beta Tester think about this new Cold War-set strategy game. Have a look below:
The Plodder (Richard Lloyd)
“Oh, and it's awesome just playing again after working on the tour, it still has that "one more turn" feel.”
“Finally, I just want to say that you guys have created a truly awesome wargame here, one of the best I've ever played,”
"Awesome job MR, you've created some absolute classics to go with a superb game engine. I haven't played a wargame this much since CMAK."
"Outstanding scenario(and game,for that matter!)design BTW, it has that "one more turn" factor and is also a joy to play. Never have I enjoyed getting my arse kicked so much!"
21Sec (David Whitt)
“All I've said so far is I look forward everyday to getting home from work, getting kids asleep, and finally getting a chance to play. Guess that peaked his interest. Lol!”
Beachinnole (Al Sandrik)
I remember when you first show cased the game on the public forum and I thought now that is the game I have been looking for since “Tanks” and it reminded me of the Old GDW “Assault” series of games. I have not been disappointed on either count . The game is simple, easy to get into with great replay ability. That said, once in there is a lot of great detail like Shoot-n-Scoot for the artillery. As I play I learn something else about it with each playing and that is also a good thing . I still look forward to playing it each time I game and I haven’t found myself wanting to play some old favorites like SPMBT, and the Tiller Modern Campaigns series yet . Additionally, I have to tell you I’m looking forward to the next expansion so I’ve been gaming now for 40 years and IMHO this is a winner
MikeGER (Michael Motzkus)
FPRS has absolute the 'only one more turn'-quality!
(yesterday eve i had to pick up someone at the airport and really had to 'Move Hasty' on the Autobahn to make it just barely in time because of 'just one turn'
I was at the gate-exit from customs a few minute before the person appeared, Phew! )
Jack54 (Jack Herling)
“there is great feel for the 'different units' in the game. The developers really deserve a lot of credit for not taking the EASY way out. This game is WEGO not IGOUGO... there is 'stacking' and not a 'simplified 3 units to a hex' it matters what's there. Units are very different and not just given a strength point,ie 10 or 15. All of this increases the programming difficulties. So Bravo!”
This is the one I have been waiting for; I love that they started with 'Europe' in the 'COLD WAR ERA' but I can hardly wait to see this system operate in the Middle East with the Arab Israeli conflict or even the more recent stuff. My hope is that they make 'A LOT of MONEY and find it worthwhile to continue developing the system. If half of the things on the 2.1 wish list come true it will be absolutely AWESOME! Thanks!
< Message edited by Philkian -- 10/28/2013 12:50:09 PM >