From: My Own Private Hell
I am returning to DW for the first time in 6 months to try out Shadows, but still have an old familiar problem - Resource shortages despite an abundance of the resource in the galaxy.
For example, Silicon.
I can almost understand my internal problem, I have probably expanded too fast, too fast for my constructors and freight ship building to keep up. I have plenty of Silicon in stock, but little in transit. The pirates have been eliminated. My freight build queue is backed up waiting on ... Silicon!
However, the galactic trade has plenty of silicon in stock and in-transit. Why can't I get some of this silicon??? There are very few pirates left, I have plenty of money to pay and I have several (5) free trade agreements.
Any insights/advice would be appreciated. thanks... g
About the Trade, no player realy understand how cargo distribution and trade works at DW, but we all know we would do it better if we could do it manualy ! :-)
The way to get all resources spread across your colonies is to build one spaceport per system. Once you have colonized a planet in a system select the planet (largest / one with the most population if there is more than one) right click and choose to build a small spaceport, assign a small 4x destroyer defense fleet to that planet and build at all the resource points in that system that have more than 2 sources, start with the fuel ones first, does mean controlling the constructors manually, I have 10-15 constructors working for an 80+ colony empire for example, once the small spaceport has been built and the system has been mined retro fit it to a large spaceport. Make sure you colonize in a logical manner, do not stray to far from your influence circle so that the range for the freighters is not to much.
Other things that may help is to maually design the private ships, best engines (10 on each class and 5 thrusters) and 5, 10 and 15 cargo holds on the freighters and when the choice becomes available, leave the private ships to Quantum(?)(purple) reactors (caslon) and your state ships to the blue top end one (hydrogen) also I have 12, 24 and 36 docking points in the three sizes of spaceport to allow a good through port. Only other thing is that the mine designs are kept an eye on, if you have those on auto design and build they can really cause problems, have one on manual retrofit ant the other on auto, change once that type is up to date, personally I would have the mine designs on manual and do them yourself, much easier and much easier to control the resource flow that is needed to upgrade them.
As you choose the resource points in a system to build at you will learn over time which order to build them in, fuel, steel, gold etc. Keep an eye on your unfulfilled amounts and colonize at a speed that gives good growth but not so much that your resources are spread thin, more planets and spaceports mean more private ships, yet again only experience will let you gauge the speed needed.