The quality of the map/screenshots
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The quality of the map/screenshots
Hi,
In light of this thread:
tm.asp?m=3417391
3 Questions to devs/matrix:
1/ Does the game out of the box really look like post 4-5-6 of that thread?
2/ Does one need to download 'custom layers' to have the game look like the beta AAR's + trailer + video's?
3/If 1+2 affirmative: Why isn't this noted in the video/screenshot/other information?
I would say this could be considered as misleading advertising if 1 and 2 are correct.
Bummer: I really liked the look of this game in the beta AAR's and videos [:(]
cheers.
In light of this thread:
tm.asp?m=3417391
3 Questions to devs/matrix:
1/ Does the game out of the box really look like post 4-5-6 of that thread?
2/ Does one need to download 'custom layers' to have the game look like the beta AAR's + trailer + video's?
3/If 1+2 affirmative: Why isn't this noted in the video/screenshot/other information?
I would say this could be considered as misleading advertising if 1 and 2 are correct.
Bummer: I really liked the look of this game in the beta AAR's and videos [:(]
cheers.
Phil
RE: The quality of the map/screenshots
In my experience you can see a bit of blurring and lines at EXTREME MAGNIFICATION. Such magnification is usually only used in certain manual operations.
RE: The quality of the map/screenshots
Would zooming in on the great lakes constitute extreme magnification? Or are they relatively clear and usable in the editor?
RE: The quality of the map/screenshots
I'm pretty sure the Great Lakes aren't modeled as bodies of water at this time.
ORIGINAL: gexmex
Would zooming in on the great lakes constitute extreme magnification? Or are they relatively clear and usable in the editor?
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RE: The quality of the map/screenshots
tm.asp?m=3392507ORIGINAL: Primarchx
In my experience you can see a bit of blurring and lines at EXTREME MAGNIFICATION. Such magnification is usually only used in certain manual operations.
So this is not the vanilla game?
How do you make the game look like this then?
(iso the quality in the post 4-5-6 from the quoted thread)
Phil
RE: The quality of the map/screenshots
Turn on the relief layer.
Mike
Mike
RE: The quality of the map/screenshots
The screenshots on the thread you linked are all taken with the stock relief layer available in the game (Main menu -> Map Settings -> Relief).
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RE: The quality of the map/screenshots
You can sail on those parts that are below the level of the ocean:
http://en.wikipedia.org/wiki/File:Great_Lakes.svg
http://en.wikipedia.org/wiki/File:Great_Lakes.svg
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RE: The quality of the map/screenshots
Thanks for clearing this up.ORIGINAL: Sunburn
The screenshots on the thread you linked are all taken with the stock relief layer available in the game (Main menu -> Map Settings -> Relief).
edit: problem still persists with Phoenix in that other thread....he's stating the quality is still bad with the relief layer on.
So my 1/ and 2/ questions: yes or no??
Phil
RE: The quality of the map/screenshots
When you zoom down to the level he's at there could be an issue but given the scope of the game you'd rarely zoom in so close as you 'd have to mouse over a lot.
RE: The quality of the map/screenshots
ORIGINAL: Jakob Wedman
You can sail on those parts that are below the level of the ocean:
http://en.wikipedia.org/wiki/File:Great_Lakes.svg
Bummer I figured they were large enough bodies of water to be usable. Oh well.
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RE: The quality of the map/screenshots
Are you a politician? [:)]ORIGINAL: mikmyk
When you zoom down to the level he's at there could be an issue but given the scope of the game you'd rarely zoom in so close as you 'd have to mouse over a lot.
I'll rephrase my questions.
So the game looks like post 4-5-6 in that other thread when zoomed in?
The screenshots in the AAR never were taken at that zoom level ?
Why not?
I'm still on the fence and was starting to think I might give this a shot(have been reading the manual+watching the review) but this I don't really like.
From the out of eight review: in that first scenario he plays (India--China) don't you need to zoom in a lot to avoid the clutter with all bogeys?
Not meaning to be harsh here. just trying to sort this out before deciding: Is that guy (phoenix) doing something wrong with his settings or is that really how the game looks?
thanks
Phil
RE: The quality of the map/screenshots
Please provide links to the AARs, trailers and videos you have in mind and we'll tell you if any external layers were used on them.2/ Does one need to download 'custom layers' to have the game look like the beta AAR's + trailer + video's?
Thanks!
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RE: The quality of the map/screenshots
Hi sunburn, I allready did that in the other thread:ORIGINAL: Sunburn
Please provide links to the AARs, trailers and videos you have in mind and we'll tell you if any external layers were used on them.2/ Does one need to download 'custom layers' to have the game look like the beta AAR's + trailer + video's?
Thanks!
tm.asp?m=3404912
tm.asp?m=3392507
Problem it seems is that these are screenshots with either the added customs layers or taken zoomed out to avoid the bluriness experienced by Phoenix in his thread.
Either that or Phoenix is doing something really, really wrong.
Phil
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RE: The quality of the map/screenshots
That's what this guy keeps asking - am I doing something wrong with my settings? I think I know the answer. The levels I'm zooming in to are not extreme at all. Please don't be misleading, Primarchx. They're where you need to be to distinguish different groups of objects (planes, for example). Especially when there's some action.
I posted examples of the Malvinas coastline with relief layers enabled (there's one below in case you missed them) - it's not an issue with relief layers. I would like an answer as to whether that's what it's meant to look like so that if it's not I can figure out what I'm doing wrong.
And if I'm not doing anything wrong - then what on earth is that mess in the image above? It has to be one of the worst graphics I've seen in this type of game. You cannot actually make out where the coastline is.
I posted examples of the Malvinas coastline with relief layers enabled (there's one below in case you missed them) - it's not an issue with relief layers. I would like an answer as to whether that's what it's meant to look like so that if it's not I can figure out what I'm doing wrong.
And if I'm not doing anything wrong - then what on earth is that mess in the image above? It has to be one of the worst graphics I've seen in this type of game. You cannot actually make out where the coastline is.
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RE: The quality of the map/screenshots
No extra layers, this is all stock.
You mentioned trailers & videos. Which ones? Links please.
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RE: The quality of the map/screenshots
Surely one of you guys - sunburn, primarchx, mikmyk - can just boot up a vanilla copy, go to the Malvinas and take a photo at that level? Post it.
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RE: The quality of the map/screenshots
ORIGINAL: Sunburn
No extra layers, this is all stock.
You mentioned trailers & videos. Which ones? Links please.
Your trailer you did in Youtube?
You really need the link? [X(]
tm.asp?m=3417579
(you did know there was a trailer for this game, right [;)])
I just learned from Phoenix that indeed all screenshots are from ingame but zoomed out.
And when zoomed in the map in fact looks like the blurry screens in his thread in the help section.
It really looked very nice in those BETA threads.
Oh, well too bad.
PS: what is the 'customs layers' option then used for?
thanks again
Phil
RE: The quality of the map/screenshots
ORIGINAL: Fleming
Your trailer you did in Youtube?
You really need the link? [X(]
tm.asp?m=3417579
(you did know there was a trailer for this game, right [;)])
I did, but I wanted to make sure we were talking about the same video.
No extras on that one either, all stock map layers.
RE: The quality of the map/screenshots
We are not disagreeing with you on what things look like at full zoom but most scenarios don't require it or would be awkward to play that way. What you see in our movies and screenshots is the real deal.
Mike
Mike