Jim D Burns
From: Salida, CA.
I don't see any advantage to divisions at all. I'm playing the Union, late June '61. I create a division and there is no benefit to CP's. The commanding officer's ratings go down. The divisions seem to disappear the following turn.
The officer stats only go down for the turn you create the division. This simulates the fact he is coordinating his HQ. In the past you had to pay a money cost to form the division, so the penalty would remain in effect until you paid the cost. I’m not sure if that mechanic is still in the game, but assume if you start a turn with positive cash you paid for everything done in the previous turn and forming-up penalties should be gone.
The main benefit of a division is the fact the command cost remains the same no matter how many units you stuff into the division. So a stack of many units that costs 12 or 16 points can be turned into a single unit that only costs 4. Also a division fights as a single entity, so it makes your units more effective in combat.
To place a unit into a division, ctrl-click the commander then ctrl-click the unit. A green + sign should light up on the row of buttons you used to create the division, click it and the unit gets placed inside the division. Do that for each unit you want to put inside, though there is a limit to the number of units and total number of elements, so when one of the two limits is reached you can't put anything else into the division.
< Message edited by Jim D Burns -- 9/21/2013 8:23:16 AM >