Since there will be no AI, would it be possible to have several scenerios with all the units already placed on the map? While the setups would just be 'basic' or maybe sub-optimal, it would at least allow someone who has never played the game to not have to worry about where to place all the units and which ones to scrap or not right at the beginning. Maybe you could call theses scenerio's a 'historical start' by pre-setting the units and force pools where they historically were at the start of these scenerios?
This way the new people could just start being able to just right in and start moving stuff. Plus they would not find out after several hours (or days?) of play that the setup they used totally messed up the game
Just a suggestion
There may people who can explain this better than me but I will try.
Every scenario to my knowlege will have a fast start, meaning the counters are set up for each nation you have to do nothing, an exception to that is Fascist Tide and even that is easy to do, The program will ask you to place several Polish units anywhere you want in Poland of course ships have to be in a port, your done and the next part of the program asks the German player what move he wants to do like Naval, Air,
Land, combine, and pass. Select one of these and your playing.
As far as historical I do not think so even though In Day of Infamy it may be historical. Starting a new game is not as daunting as you think, the program goes to every area that is locked with certain units EG: Certain units must be set up where the program demands it. You will see a tray with all the Hawaiian Units in tha tray if it says the East coast the program flashes to the east coast and you place the unit.
There is an interesting scenario called Day of Infamy that may not be in the initial offering but will be added later. When I say interesting I mean it is the only shot at a real Pearl Harbor IMO. Anyone can correct me if they so desire.
It starts with the Nov/Dec 1941[ 2months ]move #1 The Japanese get the first move, they do not declare war on the first move and on their naval move thet move to within striking distance of Pearl Harbor. They can do some other things during the rest of their first move but I am concentrating on Pearl. When the US gets it's first move next because the US is not at war with anyone the US is limited somewhat. the US has to either Pass or take a combined move, to pass would be a disaster for on the next Japanese move Japan would declare war against the US and use a combined move or an air move to attack Pearl with the US fleet inside it.
The only other option the US has IMO is to take a combined move which allows it a naval move of 3.
Now had the US been at war the US could have taken a naval move which would have allowed the US to either move the whole fleet back to the mainland or attack the Japanese in the sea area they are in. If the US was at war with anyone and took a combined move then a 3 could mean that the US on the first of those 3 naval moves could move as many ships as the US wants 1 or 20 if they are in a stack. But the US is not at war yet so a 3 means 3 ships not fleets.
Somebody might disagree with this but the only choice I see the US having is to move its finest 3 ships out of Pearl and send them to the westcoast, you choose the ships and if one of them is a carrier get it the hell out of there after that probably you would send your two most battleships to the westcoast. I have did this attack over and over and it can be devastating I usually attack with 5 or 6 Japanese fleet carriers and they can do a number on the US fleet at Pearl.
sorry paul I was typing this long epistle when you posted did not mean to undercut you and you answer.
< Message edited by bo -- 9/19/2013 3:32:35 AM >