ORIGINAL: Chris H
I've read the linked guide on fleet stances, and while I find it illuminating, it's not helping me much in my current situation.
Immediately, here's what I'd like to know: I'm playing a pirate - with full manual control - who desperately needs his defense fleet to stay in orbit above 'my' planet building an expensive pirate facility to prevent troop transports from getting through, NOT chasing random escorts around the system. Is there are way to make them stay freaking put? I would have thought setting them to 'target' rather than 'system', 'anywhere', etc., would do it, but they still attack anything in the system.
More generally, I'd like to know if, in fact, fleet postures (either target/system/sector/anywhere and attack/defense) have ANY bearing on autonomous ship behavior when they are under manual control. I haven't seen any changes in how manual-but-idle ships behave no matter what those settings.
I can help witht he first bit, found out by trial and error. First don't put them on auto. Make sure the planet is the fleets homebase and set the fleet to patrol or move to it (move uses less fuel). Set the posture to defend range nearby targets. Set engagement stance to nearby targets.
Like you the thread does not help much as I use manual control and it mainly deals with automated fleets and does. There's also no mention how engagement stance reacts with it.
I'm a little confused. I tried setting up a fleet as you said. I already have my fleets manually controlled, set to move to the planet they are defending, and the planet is their home base, check, check and check. But what do you mean by defend range nearby targets? I can set them to defend their home base, but there is no range setting for 'nearby targets', just target (this changes to home base if the fleet has one, which it does)/system/nearby systems/sector/anywhere. Home base is what I've been trying, and it doesn't work, and 'system' is exactly what I'm trying to avoid.
If only there was a way to manually deactivate my ship's hyperdrives once I had them in orbit above the planet. =P
EDIT: Ah-ha, I found the engagement stances menu in Empire Settings, from the Options menu of the pause screen. I had them all set to default. I'll try changing that to 'nearby targets' and see if that helps. Thanks all.