Matrix Games Forums

Happy Easter!Battle Academy is now available on SteamPlayers compare Ageods Civil War to Civil War IIDeal of the week - An updated War in the East goes half Price!Sign up for the Qvadriga beta for iPad and Android!Come and say hi at Pax and SaluteLegends of War goes on sale!Piercing Fortress Europa Gets UpdatedBattle Academy Mega Pack is now availableClose Combat: Gateway to Caen Teaser Trailer
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Constructors do not return to finish building if scared off.

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Distant Worlds Series >> Tech Support >> Constructors do not return to finish building if scared off. Page: [1]
Login
Message << Older Topic   Newer Topic >>
Constructors do not return to finish building if scared... - 9/1/2013 6:45:35 PM   
King Doom

 

Posts: 35
Joined: 4/8/2012
Status: offline
Give a constructor a few things to do and if a pirate or whatever has them trying to escape then they will just abandon the thing they were working on completely and then move on to the next project on the list when they stop running. If you aren't careful this can cripple you as they waste massive amounts of stuff half building mining stations that are never completed.
Post #: 1
RE: Constructors do not return to finish building if sc... - 9/2/2013 8:15:32 AM   
Canute

 

Posts: 602
Joined: 4/30/2010
From: Germany
Status: offline
I am surprised that the half builded base was still alive after the Constructor escape. Normal the enemys destroy them.

(in reply to King Doom)
Post #: 2
RE: Constructors do not return to finish building if sc... - 9/2/2013 12:08:06 PM   
King Doom

 

Posts: 35
Joined: 4/8/2012
Status: offline
It happened roughly eight times before I noticed. I settled a massive really resource rich system, the kind with twenty planets and fifteen moons. I sat a fleet there and set my constructors to building. A single pirate ship flies in, constructors panic, fleet wipes pirate from existence, redo from start.

(in reply to Canute)
Post #: 3
RE: Constructors do not return to finish building if sc... - 9/2/2013 12:37:26 PM   
Icemania


Posts: 631
Joined: 6/5/2013
Status: offline
King Doom, I'm not going to defend what happens on Auto, as all I have is distant memories of frustration.

If you play manually you'll get an alert when you are under attack so pause, go to the system, organise defence ships or pay protection temporarily if the Pirates are too strong. Move constructors away only if needed and when the threat clears send the Construction ships back (or cancel the protection agreement).



(in reply to King Doom)
Post #: 4
RE: Constructors do not return to finish building if sc... - 9/2/2013 3:23:40 PM   
Fishers of Men


Posts: 268
Joined: 3/27/2010
From: Fishers, IN USA
Status: offline
I manually control my construction ships and I set them NOT to flee when enemy ships are in their system. When an alert sounds, I go to the site and evaluate the situation. The enemy might frighten off the freighters(which I can't control that) but not my constructors until I give them orders to escape.

_____________________________

Old............but very fast

(in reply to Icemania)
Post #: 5
RE: Constructors do not return to finish building if sc... - 9/2/2013 3:38:53 PM   
kheben

 

Posts: 14
Joined: 6/21/2013
Status: offline
or you can go to the constructor design and set the stance to "flee when attacked" instead of enemy sighted

(in reply to Fishers of Men)
Post #: 6
RE: Constructors do not return to finish building if sc... - 9/3/2013 7:43:17 AM   
Starke

 

Posts: 143
Joined: 6/7/2013
Status: offline
Agreed with above posters, if you don't mind checking out the situation yourself when a constructor is threatened, set to never run and make the call yourself, and 'flee when attacked' should allow your fleet to defend while allowing solo constructors to get away if you'd like to stay more hands-off.

(in reply to kheben)
Post #: 7
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Distant Worlds Series >> Tech Support >> Constructors do not return to finish building if scared off. Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.157