You have been drawn into a very unbalanced match with a player who, as the self proclaimed , "King of Morale" apparently knew exactly what the consequences of the custom morale adjustment would be. If you also knew what the setting were before the match and agreed nonetheless, then you must simply learn the lesson, accept the consequences, and move on. Your experience should serve as fair warning: evaluate your cyberopponent's personna, be careful about house rules and custom settings.
I do agree somewhat with Pelton on farming morale: in prior iterations of the game it was very common for me to have many Axis units with morale in the high 90's, simply from the multitude of easily winnable hasty attacks. Now, not so much. However, it does give a more realistic and challenging feel to the game. Players like Michael T and Pelton are the sort players who thrive on predictability; they like to solve the puzzle and seem to enjoy the challenge of developing a fool-proof method winning as quickly as possible; they have little tolerance for frustrating disruptions of their precise plans. This is how they enjoy the game, and they are obviously well-served by WITE. Other players seem to enjoy the historical simulation, and are more interested in watching how the entire WITE unfolds - not so much to test mathematical plans for a quick victory or draw, rather for the sheer enjoyment of the simulation. Personally, I fall somewhere in between, as I suspect most of us do. PM me if you are interested in a leisurely, friendly "hybrid" match.
What are morale settings in in your current AAR with Kamil?
< Message edited by Marquo -- 7/24/2013 2:21:56 PM >