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Initial Reactions

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Initial Reactions - 7/15/2013 6:07:15 PM   
Chet Guiles


Posts: 258
Joined: 6/14/2002
From: Southern CA
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Installing the game was a problem. The installation quit after asking for a "second disk" (which of course I didn't have), so it never put an icon on the desktop and I suspect that it is incomplete.

Nevertheless when I hit the command.exe file in the main directory the program did try to load, and ponce or twice it "caught" and gave me a main screen. More often though it hangs when I try to load the game, shows only a partial home screen, and I have to kill it with Task Manager.

The once or twice I actually managed to get a scenario loaded it did seem to work OK, though for a new player it is a confusing screen full of units and sensors. This will be the part that takes any player time to learn.

When I put in the newest scenarios and etc from the update pack, and was finally able to get the game to start, either the tutorial or the scenario files caused a fatal crash with a "bug warning".

Not sure what to do next. There is no "Remove" in the windows file management console, but when I manually deleted all the files and reinstalled, the same problems occurred.

Any suggestions would be helpful. Specifically what files do I need to make this work and how do I get the install to go to completion and not ask me for the "next disk"?

Post #: 1
RE: Initial Reactions - 7/15/2013 6:29:36 PM   


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Joined: 12/2/2009
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The .exe file should be CmdOps.exe, not command.exe. Have not seen it asking for another disk, either, before. As well, there are no sensors, so I am wondering if you posted in the correct game?

< Message edited by navwarcol -- 7/15/2013 6:31:23 PM >

(in reply to Chet Guiles)
Post #: 2
RE: Initial Reactions - 7/16/2013 12:09:53 AM   

Posts: 3065
Joined: 11/26/2009
From: Living in the fair city of Melbourne, Australia
Status: offline
Looks to me as a stray Command - the upcoming naval sim - beta tester.

Chet: you'll find the development forums at the bottom of the "All Forums" list.

(in reply to navwarcol)
Post #: 3
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