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A quick note to all...

 
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A quick note to all... - 7/9/2013 1:17:28 PM   
Capn Darwin


Posts: 4394
Joined: 2/12/2005
From: Newark, OH
Status: online
I know our presence has been slight over the past week or so and it is going to be in and out over the next two weeks as we get the game and supporting materials ready to show off at Historicon on the 18th and 19th of July. We have been updating sounds, art, AI, killing some very esoteric bugs thanks to our Beta testers and Charles with his "Hawkeye" for details and out of place game behavior. Mad Russian has been knocking out updated and balanced scenarios and hitting the campaign game too. We also have a few more Beta-testers in our midst and we are getting them up to speed and also getting reports from them. We are very busy, I promise!

We are looking in and I do apologize for not getting more info up, but we are hitting crunch time and want to hit our "gold" target this summer.

Thanks for your patients!



_____________________________

We are working on 2.06 update. Visit our website too.

Cap'n Darwin aka Jim Snyder
On Target Simulations Developer,
and resident Rocket Scientist
Post #: 1
RE: A quick note to all... - 9/30/2013 8:19:46 PM   
Richard III


Posts: 574
Joined: 10/24/2005
Status: offline
This is really not meant to sound Snarky, I really want to buy the Game on release day, but please do yourselves and us buyers a big favor and have Matrix design a "light" version of the PDF manual, i.e  a clear font of black type on white paper. I won`t spend $75 worth of ink/print store costs on a colored watermarked paper or white type on black background or any other "artistic"  designs on top of the game price.

I think this is a big deal to many of us old gamers.

Thanks

_____________________________

"If all you have is a hammer, everything looks like a nail"
A. Maslow

(in reply to Capn Darwin)
Post #: 2
RE: A quick note to all... - 9/30/2013 8:28:02 PM   
Capn Darwin


Posts: 4394
Joined: 2/12/2005
From: Newark, OH
Status: online
Richard,
Already in the works. It will be posted when the game launches next week.
One question. What about the images?

< Message edited by Capn Darwin -- 9/30/2013 8:30:52 PM >


_____________________________

We are working on 2.06 update. Visit our website too.

Cap'n Darwin aka Jim Snyder
On Target Simulations Developer,
and resident Rocket Scientist

(in reply to Richard III)
Post #: 3
RE: A quick note to all... - 9/30/2013 8:40:00 PM   
Richard III


Posts: 574
Joined: 10/24/2005
Status: offline
Color images really enhance the manual and interface understanding IMHO, without increasing the printing costs much, so I like them. Also people can chose to print/have printed the pics in graytone if they so want to keep overall costs low.

Any idea of the page count yet ?

Looking forward to this release very much.


quote:

ORIGINAL: Capn Darwin

Richard,
Already in the works. It will be posted when the game launches next week.
One question. What about the images?



_____________________________

"If all you have is a hammer, everything looks like a nail"
A. Maslow

(in reply to Capn Darwin)
Post #: 4
RE: A quick note to all... - 9/30/2013 9:39:31 PM   
Capn Darwin


Posts: 4394
Joined: 2/12/2005
From: Newark, OH
Status: online
Game Manual - 166 pages
Quick Start/Tutorial Guide - 16 pages
FPCRS-Modding Guide - ?? - I'll wager it will get close to the century mark. It is in process now so no real idea. A ton of stuff to cover and a lot of images to help explain things like map making, scenario creation, data editing, etc.

You may still need to stock up on paper and ink some.

_____________________________

We are working on 2.06 update. Visit our website too.

Cap'n Darwin aka Jim Snyder
On Target Simulations Developer,
and resident Rocket Scientist

(in reply to Richard III)
Post #: 5
RE: A quick note to all... - 9/30/2013 10:44:21 PM   
Richard III


Posts: 574
Joined: 10/24/2005
Status: offline
Happy to do that for a well documented user friendly modding guide....


quote:

ORIGINAL: Capn Darwin

Game Manual - 166 pages
Quick Start/Tutorial Guide - 16 pages
FPCRS-Modding Guide - ?? - I'll wager it will get close to the century mark. It is in process now so no real idea. A ton of stuff to cover and a lot of images to help explain things like map making, scenario creation, data editing, etc.

You may still need to stock up on paper and ink some.



_____________________________

"If all you have is a hammer, everything looks like a nail"
A. Maslow

(in reply to Capn Darwin)
Post #: 6
RE: A quick note to all... - 10/1/2013 12:25:19 AM   
Mad Russian


Posts: 12546
Joined: 3/16/2008
From: Texas
Status: offline
About half the units in this game look like a nail!!

Good Hunting.

MR

_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Richard III)
Post #: 7
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