Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Rescued remnant Dutch Units

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> The War Room >> Rescued remnant Dutch Units Page: [1]
Login
Message << Older Topic   Newer Topic >>
Rescued remnant Dutch Units - 7/1/2013 3:21:24 AM   
wga


Posts: 376
Joined: 9/29/2010
From: Sachse, Texas USA
Status: offline
Mimicking play from DOS Pacific War, I have been rescuing Dutch engineer, infantry, and plane; some cases parts of such units. Not sure what I am to do with them given the low Dutch replacement rates; most will remain understrength but I can swap them out for the Australian units in Tasmania and other backwaters. I guess the are less IJN than if they were left to die/surrender.

Am open to suggestions

_____________________________

Bill Thomson
bill@wargameacademy.org
skype: wga8888
817-501-2978 CST [-6 GMT]
Post #: 1
RE: Rescued remnant Dutch Units - 7/1/2013 9:33:46 AM   
Capt


Posts: 72
Joined: 12/16/2005
From: Pacific Time Zone
Status: offline
The Dutch Recon aircraft will, much later, upgrade to P-38s and be very useful. The fighters do not upgrade to anything useful.

You can always use more base forces but it sounds like the Japanese are pretty close to autovictory conditions.

(in reply to wga)
Post #: 2
RE: Rescued remnant Dutch Units - 7/1/2013 2:13:42 PM   
wga


Posts: 376
Joined: 9/29/2010
From: Sachse, Texas USA
Status: offline
Game is only in Feb 1942, so I have time. It is unwise for my Allies to strongly contest anything at this point; the IJN can do whatever it wants to with adequate commitment.

_____________________________

Bill Thomson
bill@wargameacademy.org
skype: wga8888
817-501-2978 CST [-6 GMT]

(in reply to Capt)
Post #: 3
RE: Rescued remnant Dutch Units - 7/2/2013 9:27:33 PM   
Mobeer


Posts: 559
Joined: 1/17/2007
Status: offline
Dutch recon planes are good to save, along with patrol planes.

Base forces can be used in rear areas to replace other allied base forces (kept to rear since Dutch troop replacements are rare)

(in reply to wga)
Post #: 4
RE: Rescued remnant Dutch Units - 8/10/2013 8:25:15 PM   
tankboy

 

Posts: 55
Joined: 6/2/2005
Status: offline
I try and pull as many Dutch engineers out as I can although priority is to US engineers in the PI. Most of the Dutch units are so small that they are a cheap buy. As the war progresses and I have rescued everything I can out of the PI, I start paying for Dutch units. Another thing to do is consolidate units and then deactivate them. They reappear in Australia for free.

(in reply to Mobeer)
Post #: 5
RE: Rescued remnant Dutch Units - 8/14/2013 12:17:39 PM   
turkey


Posts: 92
Joined: 3/1/2004
Status: offline
The support, engineering and engineering vehicle elements in the Dutch base forces including aviation support replace from the massive allied replenishment stockpiles, so not to worry about the slow Dutch infantry and sapper squad replenishment rates. Dutch base force units rapidly become useful as base forces even if the AV remains low.

_____________________________

Nobody ever defended anything successfully, there is only attack and attack and attack some more.
George S. Patton

(in reply to wga)
Post #: 6
RE: Rescued remnant Dutch Units - 8/15/2013 4:03:34 PM   
Ian R

 

Posts: 1611
Joined: 8/1/2000
From: Sydney
Status: offline
Only take one Dutch infantry regiment, if any. Also, the Dutch Navy BFs have some 6" CD guns on TOE that render the unit static once they arrive, so put them where you want them to see out the war.

_____________________________

"You may find that having is not so nearly pleasing a thing as wanting. It is not logical, but it is often true."
- Cdr Spock


Ian R

(in reply to turkey)
Post #: 7
RE: Rescued remnant Dutch Units - 8/24/2013 4:12:51 PM   
wga


Posts: 376
Joined: 9/29/2010
From: Sachse, Texas USA
Status: offline
How does one deactivated and consolodate ground units? I know how this is done with air units? I have a remnant of a Dutch DAF consisting of 2x12.5aamg and 1 support. by itself it is worthless. I would like to roll this into another larger DAF.

_____________________________

Bill Thomson
bill@wargameacademy.org
skype: wga8888
817-501-2978 CST [-6 GMT]

(in reply to Ian R)
Post #: 8
RE: Rescued remnant Dutch Units - 8/24/2013 9:05:21 PM   
turkey


Posts: 92
Joined: 3/1/2004
Status: offline
If its a fragment, you can only roll it into its parent unit. If the parent unit gets destroyed then the fragment becomes the parent and will rebuild.

_____________________________

Nobody ever defended anything successfully, there is only attack and attack and attack some more.
George S. Patton

(in reply to wga)
Post #: 9
RE: Rescued remnant Dutch Units - 8/30/2013 10:30:23 AM   
tankboy

 

Posts: 55
Joined: 6/2/2005
Status: offline
Turkey is right. Dutch engineers rebuild quickly. They are "cheap" to convert HQ and then rebuild quickly when they are near supply. I also try and get out the recon A/C. I leave the infantry regiments to die as they are too expensive and I would rather rescue American units from the PI.

(in reply to turkey)
Post #: 10
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> The War Room >> Rescued remnant Dutch Units Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.102