BlitzX
Posts: 4
Joined: 1/22/2013 Status: offline
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First Turn actions Turn Preparation My First action is to check the available forces at my disposal. This is quite an impressive naval force we have, with : - 4 CVs - 4 CVLs - 1 CVE - 4 BB - 24 DD - 4 CA - 10 CL (+1 CLAA) - 8 SS - A whole bunch of Transport and Support Ships For the Land Forces, the only real assault unit we will be using is the 11Th (East African) Division (Assault value of 399). The other units could be used as a second wave. Now that I know what I can use to play with, let’s organize these little steel babies into groups. Noobish time: That’s the first question I will ask, concerning Task Force compositions. I know there may have as many answers as you have players, but I would like a nice overview of a good basic rules to compose your groups. I guess some factors are the I come from Hearts of Iron 3 where the naval group composition is quite always the same, and I have the bad habit to stick with this point of view even if in WITP AE you can have a BB in a Career force without problem. That being said, let’s see what I came with: - 2 Carrier Surface Group (Task Forces 10.1.1 and 10.1.2 ) each composed of : 2CV,1CA,3CL,2DD - 1 Surface Combat Group (Task Force 10.2) 3BB,1CL,5DD - 1 Bombardment Group (Task Force 10.3.1) , composed of the fastest ships (because I saw these group have to be fast) 1BB,2CA,3DD - 1 Amphibious Group (Task Force 10.3.2.1) 6xAP,6LSI(L),1CVE,2DD - 1 Escort Group (Task Force 10.3.2.2) 2CVE,2CL,3DD - 1 Supply Group (Task Force 10.3.3) 1CLAA,2DE,6xAK - 1 ASW Group (Task Force 20) 3DD - 5 SS Task Forces Unused Ships: 2CL,4DD,6KM,5AM,3SS (Should i have used them?) Orders Air: After deleting all defaults order given to the Bombers, I give my Liberator II and B-24D instructions to Bombard PB's Airfield and Port. I will not renew this attack on the next turns, it is just to test and have a check of the present defenses. We need to capture PB with the Airfield and Port at their best state so that we can repair and upgrade them quickly. Besides, they are operating way out of Range of CAP so I don’t want to loose too much of them in case of Fierce Resistance. They are given the following parameters: - Primary Mission: Airfield Attack (B24), Port Strike (Liberator II) - Altitude: 24 000 All land based Fighters (Hurricanes) are set to CAP with the following parameters: - CAP 50% - Altitude 13 000 - Max Range 4 Sea: 1)4 of the subs are set to "Patrol Around" the different points: Sabang, PB, Rangoon, Trinkat. The last one will Patrol around Ceylon island. 2)Task Force 10.3.2.1 asked to dock at Colombo and to load the 11th(East African)Div, whose objective has been changed to PB. 3)Task Force 10.3.2.2 set to follow the Amphibious Task Force. 4)Task Forces 10.1.1 and 10.1.2 will take position on the Eastern part of PB, for a preventive strike on PB. 5)All FTR in Carrier TF are set to CAP 50%, 13000 feet, Max Range 5. 6) Task Force 10.3.1 will leave with the AMphibious and Escort TF. 7)Task Force 10.3.3 will dock and load supply once the invading forces have left Colombo. 8) Task Force 20 will follow the Supply TF. 9) Task Force 10.2 will follow the Carriers and stay in the vicinity. All ships are set to "Remain on Station". That's all for the order :) Next post, summary of the first turn results and Second Turn. I hope you have plenty of comments on what i have done bad :p
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