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Galaxy Starting configuration

 
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Galaxy Starting configuration - 6/16/2013 5:14:14 PM   
kfoelsch

 

Posts: 10
Joined: 11/2/2011
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How do you configure your galaxy and why? I'm noticing that if you play a tech heavy race and slow tech development down, even the extreme level of difficulty is pretty easy (as you'll beat everyone else to colonizing and hyper drives).

Having lots of pirates with a harsh starting system seems to be a game over before it starts scenario, because you don't start with enough economy to fend off pirate attacks...
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RE: Galaxy Starting configuration - 6/18/2013 3:40:00 AM   
kfoelsch

 

Posts: 10
Joined: 11/2/2011
Status: offline
I've been playing around with starting off in a harsh system, but I don't find it very viable on higher levels of difficulty. If you start with a tech heavy race, you can tech it up, but you just don't have an economy worth beans. With an economic heavy race, you can get your economy going but then the tech heavy races are already out expanding you pretty badly by the time you're out of your home system.

I really like the idea story wise of getting out of a harsh home system and finding a new and better world to be your new capital. However, the game doesn't make this very viable, at least at higher levels of difficulty.

I'd really like to have separate sliders for starting population and overall system viability... That would make things more interesting for this kind of scenario.

(in reply to kfoelsch)
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