Is there a timeline for when the patch process will be essentially completed with respect to
1. game mechanic functionality,
5. scenarios, in particular a Coral Sea Campaign Game?
Hopefully never, a game of this enormous scale will never be completely 100% done ... this game was released back in July, 2009 and through the magnificent efforts of volunteers and MichaelM it continues to be supported and enhanced.
Mechanics - basically done.
map - done.
OOB - still being fine turned by AndyM and others
AI - Andy continues his fine efforts
Coral sea will never be enhanced as the AI can not function properly with it.
You wanna play or just sit waiting forever? And there is always the editor if you don't like it or scenario's made by enthusiasts ..
Some aspects of the design are finite...
The map is done...ok
OOB...fine tuning..ok, but I think there shoud be a vision of what degree of accuracy/granualarity of the OOB is genuine value added to the simulation. When that is decided in some fashion, the update should occur once a year...ultimately, the OOB has to be 99% where it should be.
Isn't it 99% where is should be already?
AI...if there ever going to be a WITP II, this is where the effort should be dedicated IMHO
Who? There are no dev's, no henderson field, no gary grigsby - just Michael on his lonesome with the others I've mentioned before.
Scenarios...I've seen a May 42 Campaign Scenario on the mod page as well as improvements to the existing scenarios.
Once again there are no official workers now, just players. These updates are done by them, use them at your leisure. They could be included but why do they have to be? And yes, sometimes in the past they have been...
What I don't get is why are they not included as an official update to the game as opposed to a mod?
You have a problem with downloading basically what amounts to a DLC which is offered for free but with every other game company costs you? Is not hard to install and yet you want an official seal of approval... On a game that is around 5 years old and is still supported?
Game mechanics...basically done?...Yet I am seeing discussions about changing supply and shipping levels
The amount of bugs Vs user error is very low. Michael fixes any issues fairly quickly and this is complexity on an old game engine.
My point is there should be a vision/aimpoint of where the game is going; not to the exclusion of modding, but not solely based on modding either
See you in a month when you happen to come back and honor us with your divine wisdom...