I know most of the discussion is over at the Ageod forums, but thought I would post here.
I have long been interested in WWI and when this came out I jumped to buy it. After several abortive starts it sat on my hard drive
for a few years. I just could not understand the systems and background. I am a regular WITPAE player so not afraid of monster games.
There have been a number of easier to play WWI games released here an elsewhere in the last year, but all seemed a little too beer & pretzel like.
I kept seeing comments how this game was the one to get if you wanted the conflict in depth. Last weekend I resolved to get into it or delete it from
my computer. I played the tutorials a number of times to fianlly get them right - patience required. I then played a couple of Tannenburg scenarios
and finally launced into the GC. Wow - it all started making sense - somewhat like Ageod's ACW - but not quite. It took another day to figure out where
the tech, recruiting, budget and other stuff was hidden.
My original error was trying to absorb the manual first - at 200 pages it's just too much to remember - at least for me. It is very detailed on why, but a
little skimpy on how - or at least not easy to uncover. Now that if have the how under my belt, the manual becomes a much more interesting doc - one that shows the game is about as deep as games get. That's why I love WITP, and this game will give you a similar challenge.
The purpose of this post is not to let everyone know one person has figured it out - or at least started in that direction. Nobody cares. However, if you tried this before and gave up on it - maybe be time to try again. If you never owned it, but heard the early (well deserved) grumbles, and have a strong interest in WWI - perhaps time to buy - it's certainly cheap enough!
I haven't gotten the same penny per day I havew gotten out of WITP - but perhaps headed there.
IMHO - this is a gem.