From: My Own Private Hell
So I made a mining station with some research labs for gas giants that have research bonuses and found out that a mining station / research base does not give the research bonus if you use the mining base / gas mining base type, works with a starbase.
And so I started wondering if anything else about hybrid bases didn't work, does anyone know of any other combination that doesn't work if you choose the wrong type? Anyone ever verified that indeed freighters are picking up goods / dropping off passengers from their resort base / mining station if its typed as a resort base or mining station?
I thought about it for awhile and thought maybe the no bonus thing for mining/research hybrids (typed as mining station) was because they are state built but privately owned? (Also that means you don't pay maintenance on them right?)
Anyways was just wondering if there is some underlying principle here since there are alot of possible combinations and types and prior to that issue thought the types didn't matter only the components.
Also just a side question but do resort / research bases need cargo bays?
Novel idea, like that. I have always gone for the mining base / fortress approach with my mining stations, 5-10 of those in a system can really help with defense, never thought of fitting them with research labs. I do tend to have a starbase design with all three labs on (I do not use labs at SP's) just in case I get a scientist who can improve in all three areas, I tend to build one as soon as tech and cash allows it, then later on up the tech tree build the WEH starbase at really good research locations, the WEH starbases are also useful when you have a scientist with anti social skills, like foreign spy and demoralizing (the one that reduces skills for other characters at the same location) you can then send them off to some dark corner of the universe in solitary confinement for there treachery
< Message edited by Darkspire -- 5/21/2013 6:01:21 AM >