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BigDuke66's Hex Transition Mod

 
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BigDuke66's Hex Transition Mod - 5/17/2013 3:03:23 AM   
BigDuke66


Posts: 1588
Joined: 2/1/2001
From: Terra
Status: offline
Hi
here is a small mod that modifies the transition graphics that are used to leap some terrain of a hex like a village for example into the surrounding hexes.
In vanilla these are at least for my taste much too strong, best example here is Kharkov that looks like the city goes over into forest south of it but that is not true there is a line of "Plain & Field" hexes between city and forest.
My modified files will show you exactly that on all three zoom levels, they still keep some terrain leaped into surrounding hexes to keep immersion but to a much smaller degree.

http://www56.zippyshare.com/v/32238998/file.html

Original folder structure is present so using JSGME should make no problems.

Please post if you have any problems, requests or advises.

Transition

< Message edited by BigDuke66 -- 5/17/2013 5:44:21 AM >


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RE: BigDuke66's Hex Transition Mod - 5/17/2013 5:38:30 AM   
BigDuke66


Posts: 1588
Joined: 2/1/2001
From: Terra
Status: offline
Here a screenshot from the example I mentioned, its the city of Kharkov.
Please only watch for the size of the transition around hexes with village, city, forest, etc., there are already other graphics from other mods visible, like small hexes field from Kiddytoto, or plain hexes from Krupp, these are NOT part of my mod.




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< Message edited by BigDuke66 -- 6/4/2013 4:39:15 AM >


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RE: BigDuke66's Hex Transition Mod - 12/4/2013 7:54:32 AM   
joeyeti


Posts: 249
Joined: 2/28/2012
Status: offline
Just to contrast the original version of the hex transitions:






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