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RE: Feedback Public Beta BftB v4.4.262

 
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RE: Feedback Public Beta BftB v4.4.262 - 7/19/2013 1:01:57 PM   
BigDuke66


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So roughly a month later again, how is the status now?

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RE: Feedback Public Beta BftB v4.4.262 - 7/19/2013 6:37:45 PM   
navwarcol

 

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BigDuke, there has been a patch released in between these posts. I could ***almost*** swear that issue was one that was fixed in it.

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RE: Feedback Public Beta BftB v4.4.262 - 7/19/2013 8:35:08 PM   
BigDuke66


Posts: 1577
Joined: 2/1/2001
From: Terra
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I looked at the changelog but I don't see anything that fits:
V4.4.264 – June 27, 2013
Changes and Fixes
• CHANGE - Remove right binding from central fields within the Weapon Performance
panel of the Estab Editor. This ensures that the right hand fields are visible.
• CHANGE - Previously the code that determines whether a unit can exit or not was using
the map control for the control grid containing the exit objective. Depending on the
alignment of the grid this could result in cases where an enemy unit was outside the exit
perimeter but still preventing the unit from exiting. Now it does a specific search for units
within the perimeter. This makes it a tad slower but more accurate.
• FIX - Ensure that HHour adjusted if Start time adjusted inside the function that adjusts the
StartAt time. Fixes Assert at GameDiagnostics.cpp line 456.
• FIX - Ensure that completed Attacks are not automatically assessed as having failed when
the estimated time allotted runs out. Previously it was only doing a full assessment if the
plan status was current. So if a force reached the attack objective and went onto the
defensive and then the time finished it would report that the attack had failed even though
the force had actually achieved the objective.

V4.4.263 – May 16, 2013
Changes
• Removed some redundant asserts from the debug version
• Fixed crash in ScenMaker due to units not having estab associated
• Fixed crash when SaveFileLoc.cfg is not available. This normally manifested in Win 8
OS.).


I will now retry the test I made.

< Message edited by BigDuke66 -- 7/19/2013 8:39:05 PM >


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RE: Feedback Public Beta BftB v4.4.262 - 7/19/2013 9:05:18 PM   
BigDuke66


Posts: 1577
Joined: 2/1/2001
From: Terra
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Yea problem is still there.
Here a new thread for feedback for the latest patch:
http://www.matrixgames.com/forums/tm.asp?m=3368151


< Message edited by BigDuke66 -- 7/19/2013 9:15:42 PM >


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