From: I'm from New Hampshire; I only work in cyberspace
No, probably not. It gets into your structure of HQs, and what are "Restricted Units", and some are Static & never move. SF Base Force is most likely meant to stay there - look you need Base Forces in generall - which particular one gets involved in the things mentionaed above, which boills down to paying Political Points as a price to free the unit from a Restricted, can't move hardly nowhere HQ, to an unRestricted HQ that can tranship over the ocean so you can put them where you want them.
You need to figure who goes with what - you're the Boss, that's part of the deal in the game. we are just telling you what you need, in general.
Seriously, go click a lot, read the manual, then come back some more. Some of your Qs border on "Where do I click?" The UI is pretty good, if you work with it.
(R) after a unit's designation indicates it comes under a Restricted HQ. Figure out who is under whom, who needs to be freed up from the West Coast, Australian mainland, a few other places and see what ENG & Supp units you need to transport to Bases.
Your Support, ENG & HQ are essential. HQ the least so, but the first two are indispensable. Don't leave home without 'em.
Now, go forth and supply!
< Message edited by HexHead -- 5/7/2013 10:43:11 PM >
"Goddamn it, they're gittin' away!!"
- unknown tincan sailor near the end of Leyte Gulf, when Kurita retired