From: Newark, OH
Suffice to say we are getting inputs from some fresh eyes of a couple of new but very veteran play testers. We have made a number of UI adjustments and knocked off a few bugs too boot. One adjustment was having to deal with folks with extremely large hi-res monitors (yes James I do mean you ). Some of the fonts used where on the small side on the standard 1024x768 end of the spectrum and apparently became unreadable when viewed from outer space on a 2550x1900 and some change 28in widescreen. We have moved text for 95% of things to a min 10 point font. It seems to help. We have also been tweaking AI, making a few UI changes for better layout and more concise information, and isolated and killed a few winning bugs like Uber-Trucks.
So as Steve said, we would like to be doing more on the forums, but we figure having a better and finished game comes first right now. And there is all the rush to get materials and a good solid beta build for next weeks Historicon too.
We are working hard on Southern Storm! Back from Origins, recharged, new ideas and back to work!!
Cap'n Darwin aka Jim Snyder
On Target Simulations