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Discussing All Things FPC with Screen Shots

 
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Discussing All Things FPC with Screen Shots - 5/6/2013 1:23:23 AM   
Mad Russian


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This is a thread where you can ask away. We will be putting screen shots here to both answer questions and promote discussion.

The first screen shot is about your status during the game, as well as the end of game score.

This page can be reached at any time during the game. It can show you how you are doing relative to the enemy situation. During game play this can be highly subjective. For instance I may have 3 very high Victory Point Locations that are about to fall to my forces and yet it shows that I am at a decisive loss level.

I never worry about how the game thinks I'm doing until I start to feel nervous. I, better than the computer, know if I've taken heavy losses and not held/taken the objectives. But if I am taking heavy losses and losing VPL's then things are getting bad and I know it.







In this case I barely managed to make a Tactical Victory level. If I had lost one more percentage point it would have been a Marginal Victory level.

Good Hunting.

MR

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< Message edited by Mad Russian -- 5/6/2013 2:15:43 PM >


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Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
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RE: Discussing All Things FPC with Screen Shots - 5/6/2013 2:30:58 AM   
Mad Russian


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The "Big 4" in 1989.

Good Hunting.

MR




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_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

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RE: Discussing All Things FPC with Screen Shots - 5/6/2013 2:40:11 AM   
Capn Darwin


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I guess we should note, since we are in beta, that items shown are still subject to change and a few are going to change.

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RE: Discussing All Things FPC with Screen Shots - 5/6/2013 12:16:18 PM   
Mad Russian


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The nice thing about that is, as thing change we can let them know.

Good Hunting.

MR

_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Capn Darwin)
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RE: Discussing All Things FPC with Screen Shots - 5/6/2013 1:07:19 PM   
jack54


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Hi again,

Sorry if this has been covered but how important will 'chain of command' be in FC:RS (also will units under the same HQ be color coded or highlighted in some way.)


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RE: Discussing All Things FPC with Screen Shots - 5/6/2013 2:02:29 PM   
Mad Russian


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Command is handled in several ways.

- There is a mode of play that restricts the number of orders you can give each turn by the number of HQ's you have, EW, etc.

- If you are outside the command range then some orders are not available to that unit.

- If you are outside the command range then you cannot get full resupply.

- If you are outside the command range it takes longer for orders to be implemented.

- All units are assigned positions in the chain of command. If the main HQ is destroyed you lose the ability to give any orders that turn.

Here is an example of the Chain of Command in one of the scenarios.

Good Hunting.

MR




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_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

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RE: Discussing All Things FPC with Screen Shots - 5/6/2013 2:12:22 PM   
Mad Russian


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Yes, units that are assigned to different HQ's are assigned a different color. It is easy to differentiate which units belong to which HQ.

Here is an example of the forces of both sides units and their HQ assignments by color.

Good Hunting.

MR




Attachment (1)

_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Mad Russian)
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RE: Discussing All Things FPC with Screen Shots - 5/6/2013 2:18:01 PM   
Mad Russian


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While we are at it, this screen shot was taken in the editor. The solid black unit names are those that are on the map at start. Those that are grayed out are reinforcements that will come on later.

Good Hunting.

MR




Attachment (1)

_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Mad Russian)
Post #: 8
RE: Discussing All Things FPC with Screen Shots - 5/6/2013 5:33:39 PM   
jack54


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thanks for the fast reply... this keeps getting better!

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Avatar:FC:RS German counter

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RE: Discussing All Things FPC with Screen Shots - 5/6/2013 8:04:58 PM   
Mad Russian


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While we are on the subject of Headquarters...Anybody know what this is?







Yes, that's right, it's an M577 Command Track. This is vehicle is usually assigned to a US Headquarters of greater than company size. If this HQ is given an order to move it takes longer for it to respond than other units in that side's OOB. HQ's units can't simply jump in a tank and drive off. A HQ unit must pack for travel and once it gets where it's going it must reassemble the HQ.

Beware! If your HQ gets in trouble it won't be able to simply drive away like combat units. It will take time to get ready to move. Losing a HQ will have disruptive effects on every unit that reports to that HQ in the Chain of Command.

Good Hunting.

MR

Attachment (1)

< Message edited by Mad Russian -- 5/6/2013 8:12:00 PM >


_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

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RE: Discussing All Things FPC with Screen Shots - 5/8/2013 4:11:14 AM   
Mad Russian


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In regards to the discussion about the quality and effectiveness of a unit in the game; here are the parameters the scenario designer can choose from.






As you can see, a unit can be locked at the start of the scenario, can be inactive at the start of the scenario, be on map at the start of the scenario/arrive as a reinforcement or be withdrawn. The unit can be withdrawn no matter if it arrived as a reinforcement or started the game on the map.

Good Hunting.

MR

Attachment (1)

< Message edited by Mad Russian -- 5/8/2013 11:46:39 AM >


_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Mad Russian)
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RE: Discussing All Things FPC with Screen Shots - 5/8/2013 3:20:04 PM   
jack54


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Could you explain how orders will be given? (ie 'right click pull down menu such as FPG or something closer to a HPS tool bar).

Thanks!

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RE: Discussing All Things FPC with Screen Shots - 5/8/2013 3:39:49 PM   
Mad Russian


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Here is the pull down menu for a British armoured unit.

You right click the unit and the pull down menu appears. You simply select the type of order you want to give the unit. You then click on the map where you want that unit to go or fire. It will then generate a way-point or fire registration marker. You can place three way-points or fire registration markers and then you click on the unit marker and it sets the movement/fire order.







Note the last order in the stack is to remove it from it's current Chain of Command and to make the unit independent. Another option concerning the Chain of Command.

Good Hunting.

MR

Attachment (1)

< Message edited by Mad Russian -- 5/8/2013 3:46:18 PM >


_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

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RE: Discussing All Things FPC with Screen Shots - 5/8/2013 3:41:50 PM   
Mad Russian


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Here is a shot of creating way-points.

Good Hunting.

MR




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_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Mad Russian)
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RE: Discussing All Things FPC with Screen Shots - 5/8/2013 3:43:58 PM   
Mad Russian


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The shaded areas are setup zones. In each scenario the chosen sides units will not be deployed. The AI's units will be. For the chosen side those units are in a 'bunch' that you deploy.

Charles made mention of that fact about his not liking me as much as he used to!

Good Hunting.

MR




Attachment (1)

_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Mad Russian)
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RE: Discussing All Things FPC with Screen Shots - 5/8/2013 7:34:54 PM   
Hexagon

 

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Nice pics... a little question about formations... you can detach an unit from his mother unit... but when is removed where is the unit in the OOB??? is out of the top HQ or is under the top HP as a new unit??? ooo and is posible join the unit to other HQ???

PD: TOC diary... what is this??? thanks.

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RE: Discussing All Things FPC with Screen Shots - 5/9/2013 12:42:08 AM   
Capn Darwin


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Yes, you can move and cross attach units in the OOB tree. This happens in the game as well if HQ units are "killed". Other units are promoted after some delay to run the show.

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2.06 Player's Edition is out now on Steam and here at Matrix!! And on sale to boot!

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RE: Discussing All Things FPC with Screen Shots - 5/10/2013 7:46:20 PM   
Mad Russian


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Another question asked is what area of Europe does FPC:RS cover. Here is a screen shot showing the area involved.





The battle areas are the forward NATO deployment areas at the start of the war as well as the breakthrough areas and initial objectives of the Soviet attack.

All thumbtacks with FPRS and a number behind them is a battle/scenario location.

Good Hunting.

MR

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< Message edited by Mad Russian -- 5/10/2013 7:49:31 PM >


_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Capn Darwin)
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RE: Discussing All Things FPC with Screen Shots - 5/10/2013 11:55:20 PM   
Mad Russian


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Here is the Hell On Wheels Brigade combat area around Hamburg.

Beware the North German Plain! This is not a nice place to fight!! No matter which side you are on.






Each yellow thumb tack on this map is a battle location.

Good Hunting.

MR

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< Message edited by Mad Russian -- 5/10/2013 11:56:29 PM >


_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Mad Russian)
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RE: Discussing All Things FPC with Screen Shots - 5/11/2013 1:07:47 AM   
JohnO


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Wow, MR that is a lot of scenarios, you've been busy.

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RE: Discussing All Things FPC with Screen Shots - 5/11/2013 1:46:24 AM   
Mad Russian


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The base game does come with some fights for you to play with.

Did I mention that I'm tweaking them to be as tough as I can make them?

Good Hunting.

MR

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The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to JohnO)
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RE: Discussing All Things FPC with Screen Shots - 5/11/2013 5:44:04 PM   
JohnO


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Quick question, I didn't see anything on fixwing aircrafts? Are they in the game?

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RE: Discussing All Things FPC with Screen Shots - 5/11/2013 6:59:31 PM   
JW

 

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quote:

ORIGINAL: Mad Russian

While we are on the subject of Headquarters...Anybody know what this is?







Yes, that's right, it's an M577 Command Track. This is vehicle is usually assigned to a US Headquarters of greater than company size. If this HQ is given an order to move it takes longer for it to respond than other units in that side's OOB. HQ's units can't simply jump in a tank and drive off. A HQ unit must pack for travel and once it gets where it's going it must reassemble the HQ.

Beware! If your HQ gets in trouble it won't be able to simply drive away like combat units. It will take time to get ready to move. Losing a HQ will have disruptive effects on every unit that reports to that HQ in the Chain of Command.

Good Hunting.

MR


Excellent. I was an M577 track driver for the S2, Hqs 2nd Bde, 8th Infantry Division, Baumholder, (West) Germany, 1974-75. That was before I went back and finished college and got my commission, etc. Nice to see the M577 silhouette. And, yes, of course you are correct about the mobility and agility problems of hqs using 577s. At brigade level, we would pull three 577s up back to back, drop the ramps, set up tent extensions, and connect them into a T-shaped setup. Then we would pull out chairs and tables and mapboards, string lights, set up and fire up generators, put up radio antennas, put up camo netting, and finally get the TOC (Tactical Operations Center) functioning. It took a while to get all that set up and torn down. Of course we were still operating out of the 577s while the setup was going on. But when the TOC was moving, it wasn't operating. If we needed to be more flexible, we dispensed with the tent extensions and just operated out of the 577s. We would also sometimes use a 'jump track,' one 577 that would go ahead to a new location with part of the command team, or just set up in an alternate location, so it could be operational while the main TOC was moving. My job was to drive and do the manual labor in helping set up the TOC (though everyone, including officers, pitched in), and then to serve as the S2 radio operator. Into the 80s and early 90s and I guess later this was essentially the way TOCs operated, with individual commanders setting the unit standard for how lean or fat their TOCs were. One brigade commander carried plywood to put down as flooring in the TOC. The general thought among the NCOs I worked for, all Vietnam vets, was that if we went into combat, just about everything including the tent extensions would be left behind the first time the TOC had to displace under fire.

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RE: Discussing All Things FPC with Screen Shots - 5/11/2013 7:07:13 PM   
Mad Russian


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Yes, fixed wing aircraft are in abundance. There would be no value in just doing the ground war without CAS.

Here is a depiction of a Fixed Wing asset.






As can be seen in the assignment window, all units in the game can both enter as reinforcements and exit if told to leave. Some, like this air unit, can even do both in the same game.

This editor is one of the most flexible I've ever worked with. It helps that Rob gives me everything in the editor I've ever asked him for.

Good Hunting.

MR

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< Message edited by Mad Russian -- 5/11/2013 7:27:24 PM >


_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

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RE: Discussing All Things FPC with Screen Shots - 5/11/2013 7:11:48 PM   
Mad Russian


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Here is the listing of choices for units of US Fixed Wing assets.

Good Hunting.

MR




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_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Mad Russian)
Post #: 25
RE: Discussing All Things FPC with Screen Shots - 5/11/2013 7:13:08 PM   
Mad Russian


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Here are a sampling of the numerous aircraft types that can be chosen.

This selection is for Strike Aircraft.

Good Hunting.

MR




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_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Mad Russian)
Post #: 26
RE: Discussing All Things FPC with Screen Shots - 5/11/2013 7:14:25 PM   
Mad Russian


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This is the selection for Level Bombing aircraft.

Good Hunting.

MR




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_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Mad Russian)
Post #: 27
RE: Discussing All Things FPC with Screen Shots - 5/11/2013 7:17:22 PM   
Mad Russian


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Each nation has the same detail for the time period from 1979 through 1989 in the base game.

Good Hunting.

MR




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_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Mad Russian)
Post #: 28
RE: Discussing All Things FPC with Screen Shots - 5/11/2013 7:27:12 PM   
JohnO


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Cool, I'm liking this more and more.

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Go tell the Spartans, stranger passing by, that here, obedient to their laws, we lie.

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RE: Discussing All Things FPC with Screen Shots - 5/11/2013 7:28:44 PM   
Mad Russian


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As one might expect helo's are also depicted in minute detail.

Good Hunting.

MR




Attachment (1)

_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to JohnO)
Post #: 30
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