operating
Posts: 53
Joined: 1/19/2013 Status: offline
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quote:
ORIGINAL: Rasputitsa Intrigued by the idea of destroying entrenchments, at the strategic level (where the game operates) entrenchments are much more than pillboxes, but first line trenches, second line, third line, communication and support trenches, saps, dug-outs and bunkers, built mostly by shovel, over weeks, or months under fire, covering many square miles. Would you expose your troops to the time and danger of shovelling it all back and if you try and use explosives (expensive) to remove a hole in the ground, you get a ............. hole in the ground. Entrenchments need constant repair and maintenance, so it's reasonable that they become ineffective, over time, if not used and if captured they are probably positioned and organised to defend in the wrong direction, so maybe not as fully useful to the enemy at first capture, until they have occupied and improved them. Loosing entrenchment level on capture seem reasonable. I would have to agree with this above post. As far as not leaving entrenchments to the enemy, might the developers consider booby traps or minefields in their place? The map scale may not allow this, just a thought.
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