I do not know if there is a problem here or not, I'm only trying to react to some chatter that there is an issue but need to see some examples. If you have a game into 43-44 where this is not an issue, it would help to hear from you as well. It's true that there aren't many games that get to 1943-44 given the time it takes to play the game, so we're working with a small sample size.
From my preliminary look using Pelton's files, if there is an issue, it is subtle. A slight bias toward overproducing guns and underproducing rifle squads in 1943. The effect is that by late '43, many divisions have much lower rifle squad TOE% than gun TOE%. I was going to look at this some more this weekend and pull some better stats by laboriously copying the production data from the screen into the spreadsheet. Looks like rifle squads produced in 1943 was roughly 16-17,000. Pelton disbanded a bunch of HQ and airbases. See this thread for a little more detail.
Have you looked at smokendave34's games and DV vs Agames issues.
There issues are much worse then mine as they did not disband HQ's.
The issue is a lack of rifle squads which is most of a units CV. A way to counter the bug is to make sure you have allot of extra support squads.
Also 30 extra support squads per turn convert to rifle squads.
Thats why their OOB is crashing sooner then mine and I was able to stay at 3.5 million longer.
The dropping CV of units starts in 43, which is a designed collaspe of GHC CV which has nothing to do with combat.
So GHC loses allot of battles/equipment/arm pts/morale and SHC doesn't waste as much ect ect so by 1st quarter of 44 GHC OOB has crashed from 3.2 million to 2.4 million in just a few months, most of the men are in the manpower pool.
The effect is the bug basicly collasped GHC OOB and not combat.
The unit CV is 1 or 2 because they only have 20% squad strength, this squad strength should be 70%+
My game vs Hugh is best case clearly not worse as I knew some sht was up and has been for a while as helpless pointed out
Or he has an updated data set that's not yet released for WitE.
Well, it is other way around. I have too old files. Apparently Jim removed the upgrade in order to slowdown the conversion. So there is no disconnects between code and data, as it really slows it down :)
The "slowdown" back fired and stopped conversions.
I am guessing this was not tested after Jim removed the ungrade to see if it was working as intended.
Simply put back whatever he removed, yes the current mid 43 + games are screwed but atleast the other games can move forward and we can restart ours or go back to Jan 1st 43 if PBeM.
my 2 cents.
< Message edited by Pelton -- 4/25/2013 9:25:46 PM >
Beta Tester WitW & WitE