Turn 130 to 136
As of turn 136 I have 3300 armaments in the pool not many, but a positive number. I am 3 turns into January and about the same point as DV vs A-game. By Mid February GHC has 500,000 in manpower pool. + 50k per turn.
Panzer and Infantry TOE is set at 93% same for HQ's, SU's are set at 85% and FZ at 71%. These have been same setting all along per snowballing of manpower pool.
GHC total loses over 6 turns: 211,000(kia/captured/disabled) or 35,000 per turn. I have been with drawing 1 hex per turn along most of the front to keep tempo very low.
Replasements per turn =18,274 +( 1% from the disable pool) 18,000 ish = 36,000 + per turn into the replasment pool. This almost covers my total turn by turn losses.
German OOB from 130-136 = -173,000 or - 34,600 minus per turn. During this time 4 divisions and 1 regiment arrived and 1 division and 2 regiment left or a positive of 40,000.
Manpower pool went from 213,000 to 340,000 and increase of 127,000
So my OOB dropped - 173,000 Why?
My total losses were 211,000
My total OOB dropped - 173,000
Yet I recieved and extra 3 divisions 40,000, my manpower pool grew by 127,000 and I recieved 36,000 replasements per turn or 216,000., I have armaments in the pool.
As I have been saying the numbers simply do not add up.
DV vs A-game is much worse then mine.
Stuff simply is not getting built by the system.
< Message edited by Pelton -- 4/22/2013 7:27:59 PM >
Beta Tester WitW & WitE