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RE: Ship ETA

 
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RE: Ship ETA - 7/18/2013 11:59:45 PM   
elanaagain


Posts: 254
Joined: 6/6/2013
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ah yes. select the ship, and turn on the vectors. Sometimes you have to play with your view distance on the main screen to 'see' the vectors.

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(in reply to gsol69)
Post #: 31
RE: Ship ETA - 7/19/2013 2:36:09 PM   
gsol69

 

Posts: 61
Joined: 2/8/2005
Status: offline
Thanks Elanaagain, but no go even with the latest patch installed via Steam. I select the ship (in the System view), zoom in / zoom out, toggle Show travel Vectors for State ships on / off, have ship set to explore automated or manual control, but still the only way I can tell where my explorer ship is going is to actually select the ship and read the ship details screen (or hover the mouse over the ship itself. When the screen gets busy as the empire grows, I'm not going to do this for every ship I want to check. I SO wanted DW to be an updated replacement for my beloved MOO 2, which is why I keep buying the expansion packs and getting my hopes up, but I may be giving up now. I miss many things from MOO 2 and the Space Empires series such as controlling tactical combat and readable screens  that show me what I'm producing at each colony at a glance. For me the whole point of growing a civilization is to colonize planets to increase my research points to discover cool components to add to a ships I design and produce to control in tactical combat as they (hopefully) destroy my competitors. Too many tiny fonts for these old eyes as well. 
Looks like I may be back to installing MOO 2 again, or possibly Gal Civ 2 or Space Empires V.

Maybe DW just isn't my thing, but I kept checking back hoping it was!

Thanks again

(in reply to elanaagain)
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