From: Bedfordshire UK
I have been watching this game for awhile, and know it was very buggy and had issues when it game out first. How is the game as it exists today. Also how is combat resolved with explosions on the screen as units battle? Also can more than one unit attach an enemy.
TOF is a map game with some sound effects, but no graphic effects as combat is resolved. Commander-Europe at War, the basic game, has been on the market longer and is a more developed product, Omnius must speak for himself, but I think he is complimenting CEAW -Grand Strategy Mod (not the basic game), now at version 2.10, with version 2.20 in the works and the result of a lot of community led expansion (being provided free), meaning that game is much further down the development road. I enjoy both CEAW with Grand Strategy mod and TOF, they are both worth playing.
CEAW plays in 20 day turns (nearly 3 weeks) with Corps level units and as the mod name implies portrays grand strategy, rather than detailed battles. TOF plays in approximately one week turns and also is based on mainly Corps sized units, but also uses smaller division sized units and all units can be broken down into even smaller units and merged again if required, therefore is more flexible with more detailed combat. Both games cover the whole of Europe, from the Atlantic to the Urals and for the whole war from 1939 to the end.
Units can be attacked by sea bombardment, air attack, and multiple attacks by several adjacent ground units in the same turn, attacks can go on through several attempts as long as the attackers have action points (but only ever one multiple attack, with several ground units attacking simultaneously in any single turn. There is no stacking of units, but they can exchange position (swap places), which helps in manoeuvring when space is tight.
TOF has some really good features, but also some problems and errors that still need to be resolved. This means that if you are looking for faults you will find them, but also if you are looking for the advantages in the game, they are there to. This results in players either loving, or hating the game, as you will see from the forum. The more you put into this game the more you get out, there are multiple map and unit sprites/icon preferences and game options, with a lot you can do to change the game to your taste.
TOF version 1.04 beta has recently been issued and it's too early to say, but it promises to resolve many of the faults, I personally have had little problem with the game, there have been some CTDs, but the game restarts OK and resumes play from saved games, with so far no loss of play. I know some players have had more problems with downloads and updating and I don't know how much this is to do with different hardware, the forum will show some who can't get the game to play and others who have little difficulty.
The only way to know is to play.
"We have to go from where we are, not from where we would like to be" - me