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RE: Any XP Issues

 
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RE: Any XP Issues - 4/14/2013 12:35:05 AM   
Arjuna


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Sorry my bad. Yes this was fixed by Miquel after the last build went out. Obviously I do need to rest up today. It's a beautiful Autumn day in Canberra. I'm going to enjoy it. cya

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RE: Any XP Issues - 4/14/2013 4:14:35 PM   
redwolf

 

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New to testing so I hope this isn't duplicate. This is with the newest build from the member's area.

On the left side there is a lot of text missing, it is cut off due to "window" overlap issues:
http://wavehh.dyndns.org/commandops/xp000001.png

This is on XP.

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Post #: 32
RE: Any XP Issues - 4/14/2013 6:53:37 PM   
Major SNAFU


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quote:

ORIGINAL: redwolf

New to testing so I hope this isn't duplicate. This is with the newest build from the member's area.

On the left side there is a lot of text missing, it is cut off due to "window" overlap issues:
http://wavehh.dyndns.org/commandops/xp000001.png

This is on XP.


I think this is the same as this problem, which is due to the resolution you have your display set to.




http://www.matrixgames.com/forums/tm.asp?m=2479253

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Post #: 33
RE: Any XP Issues - 4/14/2013 11:23:23 PM   
Arjuna


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For solutions see the Sidebar Issues and Sidebar Font threads at the top of the Tech Support subForum.

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Post #: 34
RE: Any XP Issues - 4/15/2013 12:17:07 AM   
Arjuna


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Thanks for the testing guys. I don't see any showstoppers here. So I will now set about doing another build. This will be the final for the patch #4.

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Post #: 35
RE: Any XP Issues - 4/15/2013 4:40:09 PM   
Lieste

 

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There always was a difference between paused and unpaused behaviour:

When unpaused you could fiddle with the duration settings but they always reverted to default ~ i.e. they adjusted to the 'new setting' then got reverted immediately. With the game paused, the duration settings could be adjusted and they would stick and be in effect when unpausing.

This might be the difference here? Wild shot in the dark, but worth re-checking. (The revised value from recent changes not being applied in unpaused play? perhaps?)

< Message edited by Lieste -- 4/15/2013 4:41:03 PM >

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Post #: 36
RE: Any XP Issues - 4/18/2013 8:47:43 PM   
Major SNAFU


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The only issue, which may not be XP related, with the 460 is that in the St. Vith scenario, the 10th mot Div frequently stops moving and sits just south of Steinebruck. The 8th Armored runs right through the same area. Both the 8th and the 10th were tasked at the same time with a move order with way points to go from the point they appear on the map to NW of Rogden.

I have been able to duplicate this a few times, but not 100%. To get the 10th moving again, I essentially delete their current order and re-order the exact same movement and destination and off they go.



_____________________________

"Popular Opinion? What I suggest you do with 'Popular Opinion' is biologically impossible and morally questionable." - T. Bartlet Rile, Prof. Irish History in Frank Delany's "Ireland: A Novel."

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Post #: 37
RE: Any XP Issues - 4/19/2013 12:58:37 AM   
Arjuna


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I'll need a save.

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Post #: 38
RE: Any XP Issues - 4/19/2013 2:37:34 PM   
Major SNAFU


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Hi Dave,

Once I try a few more times and am more certain I haven't done something stupid, I'll send it to you. I don't want to toss any red herrings at you if I can help it.



< Message edited by Major SNAFU -- 4/19/2013 2:38:08 PM >


_____________________________

"Popular Opinion? What I suggest you do with 'Popular Opinion' is biologically impossible and morally questionable." - T. Bartlet Rile, Prof. Irish History in Frank Delany's "Ireland: A Novel."

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Post #: 39
RE: Any XP Issues - 4/19/2013 3:14:09 PM   
Arjuna


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Much appreciated. Thanks.

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Dave "Arjuna" O'Connor
www.panthergames.com

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Post #: 40
RE: Any XP Issues - 4/19/2013 9:51:44 PM   
Major SNAFU


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File sent to the contacts@panthergames as I don't have your direct email.



_____________________________

"Popular Opinion? What I suggest you do with 'Popular Opinion' is biologically impossible and morally questionable." - T. Bartlet Rile, Prof. Irish History in Frank Delany's "Ireland: A Novel."

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Post #: 41
RE: Any XP Issues - 4/19/2013 11:04:05 PM   
jimcarravallah

 

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quote:

ORIGINAL: Lieste

When unpaused you could fiddle with the duration settings but they always reverted to default ~ i.e. they adjusted to the 'new setting' then got reverted immediately. With the game paused, the duration settings could be adjusted and they would stick and be in effect when unpausing.



Good to know.

The game operation first needs to be paused before evaluating the situation and making any decision to change orders.


Fits into a discussion on another topic regarding a means to document variations in "decision threads" for studying the effects of alternate tactical decisions on the battle plan.


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Take care,

jim

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Post #: 42
RE: Any XP Issues - 4/20/2013 2:48:36 AM   
Arjuna


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Joined: 3/31/2003
From: Canberra, Australia
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quote:

ORIGINAL: Lieste

When unpaused you could fiddle with the duration settings but they always reverted to default ~ i.e. they adjusted to the 'new setting' then got reverted immediately. With the game paused, the duration settings could be adjusted and they would stick and be in effect when unpausing.


This has been fixed. You can now adjust duration on the fly.

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Dave "Arjuna" O'Connor
www.panthergames.com

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Post #: 43
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