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Revolution Under Siege v1.06 Update

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All Forums >> [Current Games From Matrix.] >> [World War I] >> Revolution Under Siege >> Revolution Under Siege v1.06 Update Page: [1]
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Revolution Under Siege v1.06 Update - 4/8/2013 4:58:56 PM   


Posts: 640
Joined: 1/21/2013
Status: offline
Matrix Games and AGEOD ( announce the release of the 1.06a update for the definitive Russian Civil War grand strategy game Revolution Under Siege.

The v1.06a update contains massive Alias corrections in Scenario setups (e.g. in Ice March and Grand Campaign), Events (e.g. Poland Scenario and Drang Nach Osten) and much more. The update also includes new leader portraits and Spanish text translations.

Check below the full change list:

• Python script checks run
◦ Duplicate Aliases resolved in Colors, Fonts, Move Types, Terrains, Sounds
◦ Aliases corrected in:

▪ Settings file AI.opt

▪ Scenario setups
• Ice March
• Grand Campaign
• 1918 November
• 1919 May

▪ Events
• Drang Nach Osten [several events and options files]
• Poland Scenario
• Get New Leader Options for Grand Campaign, 1918 November, 1919 May
• White Diplomatic Options

▪ Southern White Faction file [GBR Army Name Region reference]

• Graphics
◦ Leader graphics updates for 19 leaders
◦ New leader graphics for RED E. Haapalainen and WH5 G.E. Shaplin

• Text
◦ Updates to Spanish translations
◦ Leader biographies translated to English
◦ Latest LocalStrings_AGE included

The v1.06a update is comprehensive and will bring all versions of Revolution Under Siege to v1.06a. To download the updates, players can run “Check for Update” via the game menu or download them directly from the game’s download page here

Get more information on Revolution Under Siege from its official product page.
Post #: 1
RE: Revolution Under Siege v1.06 Update - 9/15/2014 6:51:41 PM   


Posts: 78
Joined: 8/28/2007
From: Poland
Status: offline
There is also QuickFix3 for 1.06a.


Without installed patch_RUS_v1.06a_QF3 Germany can't use its fleet in Drang scenario (and that fleet is big!).

(in reply to Philkian)
Post #: 2
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