From: Vermont, USA
I asked for it, apparently.
1) The dialogue box is inconsistent with every other dialogue in the game. Text is hard to read, and the bright color combinations are really hard on the eyes. Does this really need to stand out that much?
One of the reasons it's different is that you can also have it up even while looking elsewhere and doing other things. With that said, your point about the contrast with the text is well taken. We setup the top section based on the color of the owner of the planet, but I think the bottom "tug of war" shows well enough who is in control.
2) Is that buttons? There are perfectly fine buttons/GUI elements elsewhere. Why not reuse them?
Those are the enlarge/close commands. They do look different, mainly because the screen behaves differently from the other ones we have in the game. I think this one's subjective - I'm not sure the buttons we use elsewhere would work as well in this case.
3) Why represent the entire planet when troops are out of scale anyway? Maybe consider to use a "cleaner" background representing a smaller patch of land.
Because the battle is in fact for the entire planet. Seriously though, we tried several options before we settled on this one and this worked best on the art side. When watching the animated battle, it works quite well and gives a distinct look to each planet type.
4) Of all the above, this point is by far the worst. The background image used for the stars is of horrible quality. That background image is broken .
An image can't really be "broken" but I understand your point. We can do better on that one, I'll see what we can do.
In my opinion this entire dialogue box is a ugly wort bleeding puss in the middle of the forehead of a beautiful girl.
Tell me what you really think.
Imagine if the forehead looked like this instead:
Cleaner, yes - higher contrast, certainly. My only real quibble is that I don't like the bland planet background. I'll see what we can do to improve the look. I should also add in here that the background is moddable.
< Message edited by Erik Rutins -- 4/6/2013 3:38:39 AM >