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Here's some information on mine and IED effects that may help in developing a damage algorithm.
Thanks! Very good info! One reason more, to get out the steel coffins off blasted areas more quickly.
Does disabling crew mean kills/injuries, or just cases of temporary inconsciousness? Both?
In US Army logistics jargon, a disabled soldier is defined as one who must be removed from the battle after being stabilized from his injury.
The definition was used as one of the planning parameters for defining the number of medical personnel, medical treatment equipment, litters, injured soldier transport capacity, and injury treatment capacity assigned at various command echelons in the battle zone.
In today's treatment regime, being knocked unconscious is also considered disabling, but that is because medical science understands more about permanent brain damage caused by concussion than was understood in the World War II era.
For World War II era, I'd equate a blast that could cause crew unconsciousness the equivalent of the suppression / fatigue / morale penalties associated with bombardment instead of capable of disabling combat power during the remaining term of a typical scenario.
As an aside, Leiste is right, the blast loading damage is based on distance from the blast center, not any different from how the danger of fragmentation damage on soft targets diminishes with distance from blast center.
However, the once the distance is beyond the zone of the armor / vehicle skin being ruptured by the blast, the calculation should take into account vehicle mass instead of armored thickness for evaluating disabling capability.
What opened my eyes was discussion of Iraqi opponents using remotely exploded 155 mm HE rounds as tank killing devices along roads in Iraq. While it seemed logical the most severe casualties were to commanders who rode half exposed from a top turret while directing tank operations before being fired upon, it turned out that crew inside the tank would suffer disabling injuries from what amounted to ground burst shock even when protected inside the heaviest of armored vehicles in the US arsenal.
There is significant research going on right now to design seat dampening systems, crew compartment equipment configurations, crew compartment padding, and head protection equipment to counteract the blast concussion effects of rounds which were considered little danger from airburst damage in normal combat involving buttoned up vehicles yet were a crew danger from nearby ground bursts against the same vehicles regardless of the vehicle's protection configuration.