Matrix Games Forums

War in the West gets its first update!Flashpoint Campaigns: Red Storm version 2.08 is now available!Command gets huge update!Order of Battle: Pacific Featured on Weekly Streaming SessionA new fight for Battle Academy!Buzz Aldrin's Space Program Manager is out for Mac!The definitive wargame of the Western Front is out now! War in the West gets teaser trailer and Twitch Stream!New Preview AAR for War in the West!War in the West Manual preview
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

"next move" vs "next turn" and other naval questions

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Time of Fury >> "next move" vs "next turn" and other naval questions Page: [1]
Login
Message << Older Topic   Newer Topic >>
"next move" vs "next turn" and othe... - 3/27/2013 9:49:20 AM   
Borsook


Posts: 470
Joined: 6/29/2008
Status: offline
What is exactly the difference between "next move" and "next turn" options? They have the same tooltip.

Also, it seems that I can shoot with one ship all the time ignoring all the rest. Is this WAD?

And is it just me or is Naval combat inherently broken? 75% of turns nothing happens, it's just boring clicking with no effects...

_____________________________

"Patriotism is your conviction that this country is superior to all other countries because you were born in it." - G.B. Shaw
Post #: 1
RE: "next move" vs "next turn" and ... - 3/27/2013 2:05:48 PM   
gwgardner

 

Posts: 3495
Joined: 4/7/2006
Status: offline
Surface actions are few and far between. It's a problem with the game right now, for sure.

Next turn = next round of naval action for that battle; next move = your next move of a ship - I think.

(in reply to Borsook)
Post #: 2
RE: "next move" vs "next turn" and ... - 3/27/2013 2:25:21 PM   
Borsook


Posts: 470
Joined: 6/29/2008
Status: offline

quote:

ORIGINAL: gwgardner

Surface actions are few and far between. It's a problem with the game right now, for sure.

Next turn = next round of naval action for that battle; next move = your next move of a ship - I think.

They don't seem to be that few, actually I get quite a lot of battles, just nothing happens in them...

So next turn would skip some moves? Btw why do we need "next move" button? Shouldn't the game proceed automatically to it, like with land combat?

_____________________________

"Patriotism is your conviction that this country is superior to all other countries because you were born in it." - G.B. Shaw

(in reply to gwgardner)
Post #: 3
RE: "next move" vs "next turn" and ... - 3/28/2013 5:08:06 AM   
Razz


Posts: 2529
Joined: 10/21/2007
From: CaLiForNia
Status: offline
Next move goes to the next unit that can fire.

Click on the unit that can fire, then click on your target.

When it is the AI's turn, you can hit next move to see each ship of the AI fire and which ship it targeted and the results.

The benefit of doing your own combat is that you can retreat any ship you want when you want and you can single out ships to kill.

(in reply to Borsook)
Post #: 4
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> Time of Fury >> "next move" vs "next turn" and other naval questions Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.070