Thanks all, love the informations as well. The game is growing on me, but there's a lot of options and as such a lot of details to figure out.
From the rules, 13.2:
"By engaging in combat, a unit’s experience will grow, and the staff commanding these troops will earn experience as well. Keep in mind that having experienced staff in an HQ is even more important than having a good general in command. Keep in mind the higher the unit’s experience, the slower it will grow; in other words, greener troops gain experience quicker than veterans."
So from what I get, not only is earning XP (in battle) beneficial to the troops themselves, but also to the staff, since an experienced staff will give even more bonuses to troops. That'd be the use of the personnel card...
And I guess it's another reason to not send my HQs into battle... Yesterday I lost 5 staffs in one battle from attacking a big pocketed stack.
Q. Do you think more staff (re. 10 instead of 2) makes a HQ perform better? One would think so. How can we monitor this?
< Message edited by Hugolin -- 3/31/2013 2:10:09 PM >