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RE: HITMAN202 versus THEP RO's Sean is welcomed ... Sillyflower is allowed.

 
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RE: HITMAN202 versus THEP RO's Sean is welcomed ... Si... - 6/10/2013 6:47:25 PM   
HITMAN202


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[image][/image]




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RE: HITMAN202 versus THEP RO's Sean is welcomed ... Si... - 6/12/2013 8:30:24 AM   
sillyflower


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Chill Dr H. you won't look like that. Visit your front line trooops yourself and the dogs will disarticulate your skeleton so you will look more like this




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Post: I am always fearful that when I put this game down on the table and people see the box-art they will think I am some kind of neo-Nazi

Reply: They already know you're a gamer. What other shame can possibly compare?

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RE: HITMAN202 versus THEP RO's Sean is welcomed ... Si... - 6/12/2013 8:32:59 AM   
sillyflower


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However there is some good news for you. Clearly The Pros are no longer fighting just you and the forum, but also the notoriously pro-German 2by3 team




Either that or your trash talk about your hitman creature is more than just talk.

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< Message edited by sillyflower -- 6/12/2013 8:36:23 AM >


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Post: I am always fearful that when I put this game down on the table and people see the box-art they will think I am some kind of neo-Nazi

Reply: They already know you're a gamer. What other shame can possibly compare?

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Post #: 363
RE: HITMAN202 versus THEP RO's Sean is welcomed ... Si... - 6/16/2013 11:10:52 PM   
Scook_99

 

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That's just Stalin one-upping Hitler.

"Oh yeah? I can execute a general in 0 turns!"

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RE: HITMAN202 versus THEP RO's Sean is welcomed ... Si... - 6/16/2013 11:21:21 PM   
bigbaba


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lol poor guy. maybe stalin noticed that he forgot this one in 1937 great purge.

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RE: HITMAN202 versus THEP RO's Sean is welcomed ... Si... - 6/19/2013 4:03:31 PM   
HITMAN202


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TURN 24 ... TURN 24 ... TURN 24 ... TURN 24

THEPROS have casually mentioned their frustration in the slow pace of this game. I'm very understanding, but WITE is a lot of work. Just the logistical chores in getting ready for the blizzard is ridiculous. Turn 24 took me around 3 hours. I refuse to have a hobby that's a burden so it spent 5-6 separate 30-45 minute sessions to complete this turn. I may be micro-managing too much, (Flaviusx has fussed such) but in doing so learn little nuances of what makes a German player competent (which is still a long way off in my case.)

I've been learning this game over the last 18 months and what has been so interesting is that the better players are still in the process of mastering WITE; and usually it's only from one side. For example THEPROS specialize in the Soviets and it's my understanding that, as a team, they have not played as the Axis. Changes in each patch have had significant impacts on the game; most recently the recovering of morale in 1.07.03 beta.

Back to the game


[image][/image]




At first glance +570,000 German casualties are huge and 2.4 mill Soviets far too low. But much of the German losses will return thru the replacement pool (but that has to be clarified) and an additional 4-800,000 Soviet losses mean little (that's assuming units were not destroyed in winter ... thus not being automatically replaced.)

German/Soviet kill ratio of 1/1.6 is not bad.

I will keep a running average of infantry morale. It peaked at just over 81.6 on turn 17. Now stands at just under 80.5. I spent a lot of effort keeping supply over 30 % via air supply during the mud and winter and I'm seeing the benefits with a 80.5 average. This is a stat that needs to be tracked more, IMO.

Next supply lines .....

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< Message edited by HITMAN202 -- 6/19/2013 4:19:22 PM >


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RE: HITMAN202 versus THEP RO's Sean is welcomed ... Si... - 6/19/2013 4:45:23 PM   
HITMAN202


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The northern half

[image][/image]




The eastern link between Pskov and Smolensk is great.

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< Message edited by HITMAN202 -- 6/19/2013 4:48:08 PM >


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RE: HITMAN202 versus THEP RO's Sean is welcomed ... Si... - 6/19/2013 4:50:50 PM   
HITMAN202


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And in the south

[image][/image]




With the crucial AGC/AGS link thru Gomel and the red diamond-starred railheads for the central blizzard retreat. Another big 1941 accomplishment for the Axis is not to have a major railnet broken by partisians. If I remember correctly , THEPROS came just short of one in AGC. Whew !!!

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< Message edited by HITMAN202 -- 6/19/2013 4:56:38 PM >


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RE: HITMAN202 versus THEP RO's Sean is welcomed ... Si... - 6/19/2013 5:15:51 PM   
HITMAN202


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Now for the real issue, what is my setup for the blizzard ???? It's one thing to plan. It's another to acomplish.




AGN







I'm pleased. North of Lake Ilmen I have a strong 3 deep D-line. And three Pz Corps are marked with a black diamond. Per Pelton's advice I've started a two hex retreat to prevent infantry delibertae attacks. The blizzard snowball will not start on this turn !!! This two hex reterat will occur each turn across the front until the fort line is reached or the Soviets pursuit stops. I have nearly each hex on the front occupied by a German infantry division in supply.

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< Message edited by HITMAN202 -- 6/19/2013 5:24:40 PM >


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RE: HITMAN202 versus THEP RO's Sean is welcomed ... Si... - 6/19/2013 5:31:16 PM   
HITMAN202


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AGC

[image][/image]




The Pz Cor in reserve is marked. You can see how I've covered each frontal hex to avoid Soviet cav/mech infiltraton. I think there will be a big Soviet push here (red star). I see no Cavalry Corp

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< Message edited by HITMAN202 -- 6/19/2013 5:37:01 PM >


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RE: HITMAN202 versus THEP RO's Sean is welcomed ... Si... - 6/19/2013 5:37:51 PM   
HITMAN202


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AGC?AGS

[image][/image]




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RE: HITMAN202 versus THEP RO's Sean is welcomed ... Si... - 6/19/2013 5:39:00 PM   
HITMAN202


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AGS


[image][/image]




This is where the big push will occur with Belphegor CIC. THEPROS have grouped the cavalry near Rostov. The blizzard retreat begins.

German Mountain regiments are marked. The Axis allied ones are shoring up the AGS fort line.

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< Message edited by HITMAN202 -- 6/19/2013 5:43:14 PM >


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RE: HITMAN202 versus THEP RO's Sean is welcomed ... Si... - 6/19/2013 7:23:44 PM   
Pelton

 

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I would consider a 1 hex retreat in the north. Other then that looks standard aka good.

I am guessing that the Moscow and Rostov BLOBS will be the main pushes come summer also, standard SHC strategy.

West of Moscow you need to stay east of land bridge and possibly push east some come summer. Orel North has to be solid as a rock during 42 or pushing east. I commit 3-6 Mot/PZ divisions to this area in reserve mode. Makes it next to impossible for SHC to do anything 2 armys wide or 18-20 hexes. You can use 2 or 3 infantry divisions broken down in reserve mode also. Unless SHC builds several dozen Corp in early 42 its almost impossible for SHC to move a line that's set up in my defensive set-up.

Very interested in this AAR.


< Message edited by Pelton -- 6/19/2013 7:31:51 PM >


_____________________________

GHC
22 - 4 - 8

15 games ended in 41 (15-0-0)
7 games ended in 42 (5-0-2)
8 games ended in 43 (2-3-3)
4 games ended in 44 (0-1-3)


General Cheesefinder of WitW

http://www.youtube.com/watch?v=afmyypGyfng&list=PLrY4H4gWWBircAjo

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RE: HITMAN202 versus THEP RO's Sean is welcomed ... Si... - 6/19/2013 8:26:07 PM   
smokindave34


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Looks good Hitman, especially the rail line connection north-south. That should keep you in good supply and allow you to transfer reinforcements to critical areas.

I'd be careful about putting armor/motorized units in reserve during December - I'm not sure I've ever won a battle as axis in December even with reserves. I'd defintely go to reservce mode in January/Feb when your CV increases.

What level are you forts at in the south? Even level 2 forts in open terrain are no guarantee during the blizzard (just a speed bump to slow Sean down).

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RE: HITMAN202 versus THEP RO's Sean is welcomed ... Si... - 6/19/2013 10:38:06 PM   
HITMAN202


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When I say that my Pz are in "reserve" I don't mean RESERVE MODE. I'm having them hangout to help stabilize the front (if needed.)

About AP use.... I've reviewed their expenditure and of the 1200 (50 X 24 turns) 1/5 were used for leadership changes, 1/5 for Army/Corp/Division changes, 1/5 for forts, 1/5 for initial SU assignment and 1/5 to get them to blizzard savehavens.



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RE: HITMAN202 versus THEP RO's Sean is welcomed ... Si... - 6/21/2013 12:52:42 PM   
sillyflower


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Our troops are ready, pictured below outside Sillyflower's HQ, honing their unarmed combat skills before being unleashed on Hitman's little bits of cardboard. 14,500 square miles of Holy Russia are liberated and tens of thousands of our children are freed from the menace of Dr Hitman's evil inoculation programmes in the few days before the blizzard even begins.






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< Message edited by sillyflower -- 6/21/2013 1:03:16 PM >


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Post: I am always fearful that when I put this game down on the table and people see the box-art they will think I am some kind of neo-Nazi

Reply: They already know you're a gamer. What other shame can possibly compare?

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RE: HITMAN202 versus THEP RO's Sean is welcomed ... Si... - 6/21/2013 3:11:16 PM   
HITMAN202


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Sillyflower, your hurting my rep !!!! I post a small quip on Kamil's AAR and you blast it to the world and I get fussed at. I bet you put it on all the Matrix game forums. I should ban you from this AAR, but I will hold my head high and overlook this slight. I had high regards for the English character , in general.

Pelton posted on another AAR his capture of Moscow versus the A-1 on turn 13. Here's mine ..NORMAL difficulty..

[image][/image]




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RE: HITMAN202 versus THEP RO's Sean is welcomed ... Si... - 6/21/2013 3:12:45 PM   
HITMAN202


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Then I forced automatic victory on turn 15

[image][/image]




Can anyone better this ???? I'm slowly figuring out MT's secret to gassing the PZ's, and I think I can better this by one turn.

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< Message edited by HITMAN202 -- 6/21/2013 3:27:36 PM >


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RE: HITMAN202 versus THEP RO's Sean is welcomed ... Si... - 6/21/2013 4:35:36 PM   
sillyflower


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quote:

ORIGINAL: HITMAN202

Sillyflower, your hurting my rep !!!! I post a small quip on Kamil's AAR and you blast it to the world and I get fussed at.


Only Kamil's readers will have seen it until you signposted it here, and it was a very innocent question in the pursuit of knowledge. I would happily transfer it to this thread but I have no idea how. K's fuss came after my riposte not your original post: which itself was a pleasant diversion from some of the earlier rudeness of the OT posts.

Then you slur me by suggesting I don't behave like an Englishman. Very true. I don't drink tea or beer and I don't like football and I don't get into brawls: drunken or otherwise. Most shamefully of all, I really like Americans and America.

Lastly I am helping to make you the most popular person on the forum

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Post: I am always fearful that when I put this game down on the table and people see the box-art they will think I am some kind of neo-Nazi

Reply: They already know you're a gamer. What other shame can possibly compare?

(in reply to HITMAN202)
Post #: 379
RE: HITMAN202 versus THEP RO's Sean is welcomed ... Si... - 6/21/2013 6:02:28 PM   
HITMAN202


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Me a caluminator ??? !!! I bet that pic I posted (which isn't me) will be blasted all over Twitter and Facebook. I bet Sean encouraged you to do it. In fact, he may be the mastermind behind the scene !!! Also threatening me with those beautiful animals. Particularly the last pic, where one of your "puppies" is crushing the trachea of his siblings. I bet you put a collar on that poor animal labelled "HITMAN" to train the others. I wish I hadn't lost "Lucy."

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RE: HITMAN202 versus THEP RO's Sean is welcomed ... Si... - 6/21/2013 10:18:12 PM   
sillyflower


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Just because I accused you of poisoning children is no excuse for accusing me of being the sort of person who subscribes to any sort of 'social media' as I understand they are called *shudder*

PS the 2 smaller dogs are girls (I'm not allowed to use the 'b' word on pain of domestic violence). They have the same mum. I thought you knew dogs can't read. I had to get your good lady wife to send me some of your cologne which I then squirted on Misty - the one on the receiving end.

Was Lucy your girl dog?



< Message edited by sillyflower -- 6/21/2013 10:27:36 PM >


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Post: I am always fearful that when I put this game down on the table and people see the box-art they will think I am some kind of neo-Nazi

Reply: They already know you're a gamer. What other shame can possibly compare?

(in reply to HITMAN202)
Post #: 381
RE: HITMAN202 versus THEP RO's Sean is welcomed ... Si... - 6/25/2013 1:21:28 AM   
HITMAN202


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TURN 25 ... TURN 25 ... TURN 25 ..... TURN 25

Quick turnaround with a lot less to do. First turn of blizzard. Stable,continuous front retreating two hexes per turn

[image][/image]




Comrade Sillyflower, that OSS hottie has you so smitten that all you think about is .... well I don't want to be banned from this board. I bet you end up marrying the lass. "Lucy" was the he/she that "miss pantyhose" (I hope she is a miss) stuck a knife into after some mislead Gestapo head directed he/she to eliminate your British lass.. The Gestapo should have sent she/he after you.

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< Message edited by HITMAN202 -- 6/25/2013 1:35:52 AM >


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RE: HITMAN202 versus THEP RO's Sean is welcomed ... Si... - 6/25/2013 1:39:06 AM   
HITMAN202


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AGC's front is tight and taking two steps back also.

[image][/image]




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< Message edited by HITMAN202 -- 6/25/2013 1:51:35 AM >


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RE: HITMAN202 versus THEP RO's Sean is welcomed ... Si... - 6/25/2013 1:42:55 AM   
HITMAN202


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And finally AGS, where the action will be

[image][/image]




I can imagine MT shaking his head, as I know that he disapproves of my full blown retreat, but part of my rational is to see what an ultra safe approach can achieve. If it works it can be a big help to Axis NOOBES facing their first blizzard. On the other hand if it doesn't work it can be an example of what not to do.

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< Message edited by HITMAN202 -- 6/25/2013 1:52:25 AM >


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RE: HITMAN202 versus THEP RO's Sean is welcomed ... Si... - 6/25/2013 1:53:38 AM   
HITMAN202


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And the numbers

[image][/image]




The running infantry morale dropped to just above 79.1, an almost 1.4 hit. Ouch. I've got 8 infantry divisions in safe keeping. Also i'm surprised that I have all but a hand full of Pz/Mot divisions in safe haven, but close to the front if needed. I didn't think I could do that.

One good thing I've noticed; no Russian guard units. In fact I doubt THEPROS have a single division with more than 5 victories. That will change; too soon for my liking.

I'm going to be watching Disgruntled Vet/THEPROS AAR closely. It seems that Sillyflower is going to give a runnng seminar on what and why and how he (and Sean) handles the Soviets. It could be the best AAR yet. Guess whom I'm pulling for ????

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< Message edited by HITMAN202 -- 6/25/2013 2:11:51 AM >


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RE: HITMAN202 versus THEP RO's Sean is welcomed ... Si... - 6/25/2013 4:50:18 AM   
Pelton

 

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Morale is King.

Keep it up and a draw is in the making.

You need to start considering disbanding stuff soon.

It will = about 300,000 more men going into rifle squads and the ones that stay in support units add to CV.

I would keep Art and AA TOE at 91%, once you get that far I will fill you in as per your requests.

Play it safe then you need to pocket 100 divisions, the AP's will greatly slow down Red 2.0.

Your doing great on the morale front and keeping morale from SHC.

< Message edited by Pelton -- 6/25/2013 4:54:55 AM >


_____________________________

GHC
22 - 4 - 8

15 games ended in 41 (15-0-0)
7 games ended in 42 (5-0-2)
8 games ended in 43 (2-3-3)
4 games ended in 44 (0-1-3)


General Cheesefinder of WitW

http://www.youtube.com/watch?v=afmyypGyfng&list=PLrY4H4gWWBircAjo

(in reply to HITMAN202)
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RE: HITMAN202 versus THEP RO's Sean is welcomed ... Si... - 6/25/2013 7:54:24 AM   
HITMAN202


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Experience in WITE means everything. Pelton thinks it takes at least 3 complete (conclusive ???) campaign games to get a feel for WITE. In spite of a lot of thoughtful prep, there are already 6 things I would do differently in the next game. These include some real weird ideas, so please comment unmercifully (behave yourself Sillyflower or I find another "Lucy.")

1) Start AGS blizzard fall back line as soon as I get to Z and D-town (turn 11-13, no later than 13)

2) Not retreat until the last snow turn (MT is right you can't just run like I am doing) and in AGS, particularly in the clear terrain 15-25 hexes north of the Black Sea, create a single row of forts (possibly every other hex) with a 2 hex buffer zone; forcing the Soviets to expose themselves if they attack in order to...

3) Play an anti-attrition '41 summer offensive , focussing on grabbing Soviet terrain and minimizing casualties. Specifically THEPROS killed me with attrition, up to 25,000 casualties a turn not due to direct combat. I haven't tested my assumption but I believe the Axis suffer 50-100 casualties per division when they end or begin a turn in an enemy ZOC. Granted, attrition is also due to expended MP's and supply status, but the ZOC attrition is a biggie IMO (but untested.) It would affect how I would hit Soviet strongholds; exposing stacked hexes to ZOCs.

4) Worry less about the morale of units that will get exposed to the first blizzard, focussing more on building up the "elite" infantry and Pz's and perserving them during the first blizzard. Buildup of morale in '42 would be a biggie. Preservation of German forces during blizzard is probably more important than the '41 offense (which is, none-the-less, crucial.)

5) Don't be obsessed with Soviet casualties. I was shocked to read MT caused only 2.3 mill casualties to Kamil during his incredibly successful '41 offense. Only 2.3 mill ??? But look what he accomplished. An aside ... Flaviusx often points to MT's incredible success as the Axis in the summer/fall of '41 as proof that the game needs to have a '41 "fix." I disagree. If the best WITE Axis can't destroy an imperfect Soviet '41 effort, then the game needs a "fix."

6) Focus on killing divisions during the 3 winter turns. A good '41 winter O is a biggie. I don't think THEPROS would have allowed it, but I didn't even try. Not good.

The list will grow....




< Message edited by HITMAN202 -- 6/25/2013 8:00:26 AM >


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RE: HITMAN202 versus THEP RO's Sean is welcomed ... Si... - 6/25/2013 10:44:05 AM   
Pelton

 

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1. Good stuff
2. ?
3. Yes advance as far as possible as fast a possible in the south. For all SHC tactics to cause attrition loses you have the normal OOB for GHC +3.25 million. The only artition loses that matter are loses to GHC infantry morale. You can gain 300,000 men worth of rifle squads using standard defensive set-up.
4. Very wrong. GHC infantry morale has to be as high as possible across the board. If you have 10-20 divisions with poor morale they never get it back and leave weak spots in your lines that good SHC will find and then hammer away on.9 infantry is all that needs to be pulled off the lines and the MoT/panzer units. The 9 inf divisions can easly stop any push in the lines aka Pelton vs MT or any of my other 43+ AAR's. This causes SHC to push the hole line west and just not a bubble. SHC forses are very slow and can't be rushed around as GHC forses can. This makes controlling SHC push easy. Yes the lines will break, but will hold for a very long time. Then its a game of trading time for space.

Good example of this strategy can be found on this AAR: Pelton 3.5m vs Hugh 9.5m Jan 1944

http://www.matrixgames.com/forums/tm.asp?m=3146387

This dispite all the bugs in the game which gimped GHC, which have been fixed the last 3 patchs.

Very right, preservation of "CV" aka morale during blizzard can be game set match for SHC.
5. MT,s game vs Kamil is far from over and MT will easly cause 3+ million KIA to SHC by Dec 1941. The min is 3 million. this has never changed.
6. This starts in September 1941. Whatever you pocket do not wipe out until after the 1st snow turn, this begins the AP crunch.

GHC players can get draws easyer then you think.

1. Farm morale
2. Retreat during blizzard 1 hex per turn north of Oka and 2 hexes per turn south. If you have an amazing 41 summer less ground can be given. Its all about morale/min losses. The lost ground can in most cases be recovered during snow turns.
3. Destroy as many AP as possible during 42 summer 1200 is a good number and farm morale.
4. Convert over to defensive set-up by October 42.

I have played far more games into 1943+ then anyone and know what it takes for a draw. MT is clearly the best at 41/42 wins, but these strategies are out of reach for most.

MT's stand and fight idea for the blizzard are simply ideas that work vs poor blizzard O SHC players. He has yet to face what is the standard SHC OOB during blizzard- 5+ million SHC troops with a good SHC O player in charge.

I can't refute anything MT says about 1941 simply based on the cold hard facts, he has done it and doing it in game after game.

But his blizzard ideas and late war ideas are ideas only. No fault of his own.

< Message edited by Pelton -- 6/25/2013 11:04:18 AM >


_____________________________

GHC
22 - 4 - 8

15 games ended in 41 (15-0-0)
7 games ended in 42 (5-0-2)
8 games ended in 43 (2-3-3)
4 games ended in 44 (0-1-3)


General Cheesefinder of WitW

http://www.youtube.com/watch?v=afmyypGyfng&list=PLrY4H4gWWBircAjo

(in reply to HITMAN202)
Post #: 388
RE: HITMAN202 versus THEP RO's Sean is welcomed ... Si... - 6/25/2013 2:49:19 PM   
sillyflower


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6.25M Russians can't be wrong as they head for Magdeburg: so much easier to take than Berlin and brings auto victory. anyway, someone told Sean Lucy lives there.

As weasel words turn into rabbit runaway there are few combats. 1 Russian div commander turned a base 3.5:1 into a loss as his men lost all confidence in him. No dog pictures this turn as they are eating.




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Post: I am always fearful that when I put this game down on the table and people see the box-art they will think I am some kind of neo-Nazi

Reply: They already know you're a gamer. What other shame can possibly compare?

(in reply to Pelton)
Post #: 389
RE: HITMAN202 versus THEP RO's Sean is welcomed ... Si... - 6/25/2013 3:13:03 PM   
sillyflower


Posts: 1257
Joined: 8/4/2010
From: London
Status: offline

quote:

ORIGINAL: HITMAN202

Experience in WITE means everything. Pelton thinks it takes at least 3 complete (conclusive ???) campaign games to get a feel for WITE. In spite of a lot of thoughtful prep, there are already 6 things I would do differently in the next game. These include some real weird ideas, so please comment unmercifully (behave yourself Sillyflower or I find another "Lucy.")

1) Start AGS blizzard fall back line as soon as I get to Z and D-town (turn 11-13, no later than 13)

2) Not retreat until the last snow turn (MT is right you can't just run like I am doing) and in AGS, particularly in the clear terrain 15-25 hexes north of the Black Sea, create a single row of forts (possibly every other hex) with a 2 hex buffer zone; forcing the Soviets to expose themselves if they attack in order to...

3) Play an anti-attrition '41 summer offensive , focussing on grabbing Soviet terrain and minimizing casualties. Specifically THEPROS killed me with attrition, up to 25,000 casualties a turn not due to direct combat. I haven't tested my assumption but I believe the Axis suffer 50-100 casualties per division when they end or begin a turn in an enemy ZOC. Granted, attrition is also due to expended MP's and supply status, but the ZOC attrition is a biggie IMO (but untested.) It would affect how I would hit Soviet strongholds; exposing stacked hexes to ZOCs.

4) Worry less about the morale of units that will get exposed to the first blizzard, focussing more on building up the "elite" infantry and Pz's and perserving them during the first blizzard. Buildup of morale in '42 would be a biggie. Preservation of German forces during blizzard is probably more important than the '41 offense (which is, none-the-less, crucial.)

5) Don't be obsessed with Soviet casualties. I was shocked to read MT caused only 2.3 mill casualties to Kamil during his incredibly successful '41 offense. Only 2.3 mill ??? But look what he accomplished. An aside ... Flaviusx often points to MT's incredible success as the Axis in the summer/fall of '41 as proof that the game needs to have a '41 "fix." I disagree. If the best WITE Axis can't destroy an imperfect Soviet '41 effort, then the game needs a "fix."

6) Focus on killing divisions during the 3 winter turns. A good '41 winter O is a biggie. I don't think THEPROS would have allowed it, but I didn't even try. Not good.

The list will grow....





1 Disagree. You can't prepare a defence line before you take the ground .

2 You didn't retreat until the last snow turn. I don't think forts in alternate hexes will ever be a good idea.

3 You have to reduce the red army in '41 by killing units and/or capturing shed loads of manpower centres. I agree with Pelton that you need 3M Russian casualties before blizzard unless you do severe economic damage. 3M was always my minimum target and I always bettered it. Crucially it then means a weak blizzard O which sets up '42.

4 These are not opposing concepts. Cripple Soviets in '41 and you will be safe in the blizzard.

5 See 3 earlier. I disagree unless you optimise supply rule implementation like MT so cover the ground like he can.

6 Focus in Nov '41 must be on disrupting blizzard O, however you can, unless you can take a major objective. At least your masterly inactivity in the snow turns surprised us.

7 Your other error was not to have surrendered, before retiring like Cincinnatus (without the fame) to tend your garden.

_____________________________

web exchange

Post: I am always fearful that when I put this game down on the table and people see the box-art they will think I am some kind of neo-Nazi

Reply: They already know you're a gamer. What other shame can possibly compare?

(in reply to HITMAN202)
Post #: 390
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