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RE: australian defeat

 
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RE: australian defeat - 3/25/2013 1:36:08 PM   
Bullwinkle58


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Joined: 2/24/2009
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quote:

ORIGINAL: John 3rd

quote:

ORIGINAL: Bullwinkle58


quote:

ORIGINAL: JeffK

It is a balance, and it could be that the JFB spends more resources in keeping OZ alive than he would in taking the place?


I don't think many Japanese players who invade Oz have closely looked at the garrison requirements for holding the thing. They get all het up over Darwin and Katherine, Perth and Geraldton. Big deal. They never add up the LCUs required to take and hold Sydney, Melbourne, Brisbane.

Allied players are also usually like that dog in "Up" whenever a Japanese boot touches sacred Australian soil.

"Squirrel!!!"

If Oz is part of an auto-vic strategy, fine. It can be used for that. But without an auto-vic strategy it's like that old joke I keep trotting out about the dog that chased cars. What does he do with it once he catches it?


Great note Bullwinkle. I have about 5 Inf Div worth of Garrison Requirements right now. While using Brigades and Regiments helps, I figure keeping Aussieland pacified will require 3 full strength ID plus the smaller fry. This is just to fulfill requirements. Doesn't say anything about trying to defend even just a portion of the place.




I haven't looked in about two years, but I believe the Japanese garrison requirement for Sydney alone, after the place is taken (it normally has Forts 9 in 1942) is over one division.

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The Moose

(in reply to John 3rd)
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