Walloc
Posts: 2533
Joined: 10/30/2006 From: Denmark Status: offline
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quote:
ORIGINAL: Balou This is rather shocking news for Axis fanboys. When looking at the combat resolution screen I noticed a 2,5 fold increase of the Sov combat value and I wonder what had caused it - despite poor sov leader roll (if leaders left as they were in turn 1), moderate experience (40-60), morale (54-56) etc, except for the 100+ T34 in 16 Tank Div. I guess by turn 2 DR was still in good shape (fuel, supplies), and they were supported by a Pio Bn + 1 Flamm Pz Bn: but why did their CV dropped (modified CV from 154 to 115)? This is how the combat engine is.... attacking pays. The number of devices in Bobo's 3 divs most likely out pace the ones in one div on german side.(1.5 times more men and nearly 8 times the AFVs) This means disruption isnt equal and will favor the attacking as its its spred on more devices. In such situason u nearly alwasys see attacking being positivly modified and less really good rolls the defender losing modified CV. Sure leader rolls prolly been lucky in this case but this is nothing suprising in this as such. From looking at the map apart from that 1 unit that is below the unknown Pz unit 2 hexes N of it doesnt seems MT has the corps HQs in range if that is the case, well u get bad rolls. Look at Sapers vs HarryBanana or Kamils vs Mike's AAR. If the situasion is set right. You get games as those where german in 42 attacking in their turns and are succesfull. Then the russian counter attack in their turns and are succesfull. See saw action in the "same" hexes. U cant sucesfully defend hex X but u can succefully attack it. Nature of the combat engine. i know and why ppl dislike using defensive GS, but this is as case as most ppl move all untis to reserve in turn 1, so nada to shoot down german planes, where MT actually very well could have benefitted from def GS hugely. Kind regards, Rasmus
< Message edited by Walloc -- 3/19/2013 11:56:04 AM >
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