Wish that was my experience, Rock 64. Well, actually, I don't. But it's certainly NOT my experience. Of course, it wouldn't be hard to be better than me at this game, but there are many scenarios (most, in fact) where it takes me many runs through before I can get more than a marginal or a draw. And I use arty very carefully and extensively (in that unrealistic way you mean) - it still doesn't make it the push-over you suggest. Far from it. If, for example, I've played Hofen about ten times seriously (not on full speed, using arty as you say) then I've only twice got a total victory (and not in succession), and about six times would have been a draw. For me that's a win for the AI. You sure you're not exaggerating?
I would love to see an AAR (seriously - not doubting you, but just so I could learn from it) where you play Manhay on realistic, all historic settings and get anything more than a draw, for Axis. I mean it. Help, if you can. Be great to see that AAR. Actually you could get a marginal, maybe (on second thoughts - though I can't recall ever getting one, I might have). But surely not a total/decisive victory?
That does make me think abut the arty though. I would actually prefer to play realistically with it - with no player-directed arty fire allowed (or very limited, perhaps) - but if you do that (and I have) then it feels to me that you certainly don't stand a chance against the AI. So the arty is certainly a powerful factor, a crucial factor, of course, that can make or break your chances, but perhaps, in that respect, the 'unrealistic' player control worries me less than the unrealistic AI control (assuming you want to play that way). Then again, for all I know, the AI control is realistic (ie 'not very effective sometimes')
< Message edited by phoenix -- 3/20/2013 10:39:11 PM >