From: Houston, TX - USA
In my current game, the allies are engaged in retaking Ceylon, and the empire is actively defending. Something recently happened that caused me to rethink what I thought I knew about naval movement. i don't understand why it happened.
The empire pushed a supply TF to Koggla on Ceylon. I ordered a SCTF to intercept at full speed from Cochin, 11 hexes from Koggla by sea, the very next turn (speed 9). I used P38's for CAP cover, and I sent out ample scouting, which allowed me to spot all the empire nearby naval forces, none of which were within 10 hexes of the target hex. I rechecked my saved turn and I did not bork the orders.
Now the rub. My SCTF moved exactly one hex during the turn. It wasnt attacked by Sea, sub, or air, it wasnt threatened. It just didnt move but one hex. Let me add I carefully chose the commanders and TF commander, so I dont think that is the problem, and fuel and ammo were full. Also, I had a couple ASW TF in the area along the way to Koggala, and they moved normally. I was leaning towards the TF was lining up for a night attack, becasue of the spotted empire CV's some 20 hexes away, but that doesnt really work, becuase the SCTF was still 10 hexes away from Koggla after the turn.
What am I missing here? Bad luck, or WAD?