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All Forums >> [New Releases from Matrix Games] >> Distant Worlds Series >> Tech Support >> beta Strange fleet automation Page: [1]
Message << Older Topic   Newer Topic >> beta Strange fleet automation - 3/13/2013 7:07:27 PM   


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Joined: 3/13/2013
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i noticed that in patch beta fleets are automated in a very strange way:
1) AI constantly recreates my fleets with a higher number in name, 30 minutes of game play at x4 and my fleets are name like 20th-30th strike forces, but i have 4 or 6 of them only, in patch i had fleets of 1st-8th number at that time.
2) I applied a policy which makes a fleet size of 20 and SF size of 10, but all my fleets size of 20 are called "xxth Strike force" , in AI never mistaken a name for a ship group.
3) in recent patches AI always puts strongest ships in fleets, mostly all of my fleets were solely a capital class with a few carriers. Now it groups all ship classes in fleet even in endgame my fleets have escorts and destroyers with cruisers in them.
4) in early game i noticed an AI adds a random transport in fleet when it tries to invade a planet during a war. then, after a transport is empty AI removes that transport from fleet and adds new with troops, never seen that happens before - so i dont know if its a feature or an abnormal behavior, but i once saw an AI create a Fleet-group of only transports and after invasion disbanded entire group almost immidiatly.

Not a very much problem but somehow its very irritating that my fleets get randomly renamed and get mistakenly name a strike force.

< Message edited by Stroichik -- 3/13/2013 7:13:47 PM >
Post #: 1
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All Forums >> [New Releases from Matrix Games] >> Distant Worlds Series >> Tech Support >> beta Strange fleet automation Page: [1]
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