ny59giants
Posts: 6050
Joined: 1/10/2005 Status: offline
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Leaders are very important. Have you considered all these factors listed below?? Air Combat TF • Air Skill - The TF Commander functions as an Air HQ for the airgroups. This will influence how many strike aircraft will fly. • Aggression - Influences how likely the TF is to react and move toward an enemy. High aggression can result in your carrier group running into a fight. Be careful in this selection. • Surface Skill - To save your hind quarters (and I am not talking Russian Helicopters), if you are unfortunate enough to get in a surface engagement. • No other skills or qualities have any influence. Selecting leaders for air groups is a fairly complex task. Most aircraft can perform multiple roles, so leader selection criteria must include consideration of how the air group will be employed. • Pilot experience affects operational losses. • Air groups with morale < 50 must pass a morale test before flying an offensive mission. If the test is failed, no aircraft will fly. • Air groups flying Naval Search, ASW Patrol, or CAP must pass two morale tests before flying. Each morale test failed reduces the number of aircraft flying by 25%. • Level Bombers must pass three tests before flying an offensive mission. Each test failed reduces the number of aircraft flying by 25%: o Experience test. o Test against the leader’s Air Skill. o Morale test. • Pilot experience affects the chances to find the target in a strike mission. • Pilot experience affects air-to-air combat results. • Leader’s air skill affects results in air-to-air combat. CAP as Principle Role This includes Fighters, Fighter-Bombers, Night-Fighters, and Float-Fighters. Assign leader using these priorities: • Inspiration – Influences the number of CAP aircraft that will fly. Influences air group morale recovery. • Air Skill – Influences the air-to-air combat results. • Leadership – Influences the air group’s experience gain. • No other skills or qualities have any influence. Offensive Missions as Principle Role (except Level Bombers) Missions include Airfield Attack, Port Attack, Naval Attack, Ground Attack, Sweep, and Recon. Air Groups include includes Fighters, Fighter-Bombers, Night-Fighters, Float-Fighters, Dive Bombers, Torpedo Bombers, Float Planes, Patrol, and Recon. Assign leader using these priorities: • Inspiration – Influences the number of strike and patrol aircraft that will fly. Influences air group morale recovery. • Leadership – Influences the air group’s experience gain. • Air Skill – Influences results in air-to-air combat. • No other skills or qualities have any influence. Ship Leaders Ship Captains Carriers This includes CV, CVL, and CVE. Assign leader using these priorities: • Leadership – Influences the ship’s experience gain • Air Skill – If the carrier captain will serve as the TF Commander, then he functions as the Air HQ for the TF aircraft. Air skill then influences the number of strike and patrol aircraft that will fly. • Surface – Influences ship's chance of locating a target during surface combat • No other skills or qualities have any influence.
< Message edited by ny59giants -- 3/11/2013 3:51:23 PM >
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