Some Questions

Assume the role of one of the best and most charismatic generals of World War II, George S. Patton, commanding the Third U.S. Army into historical conflicts from Normandy to Berlin along a Campaign composed of 21 different mission with varying objectives.
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Missouri_Rebel
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Some Questions

Post by Missouri_Rebel »

1) What size forces do you control? - I see it is squad.

2) Does the A.I. control allied troops?

3) Is there an editor?

4) Any plans for multiplayer?

5) How big are the maps?

6) Are there different zoom levels?

7) How long are the individual turns in real time?

8) Can you replay the turns?

9) Is the game fully 3-d with rotating perspective?

10) How many hours of gameplay?

11) Any chance of a Demo scenario?

I have more but am curious about these.

mo reb
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Rosseau
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RE: Some Questions

Post by Rosseau »

A console game; no pbem, no editor mentioned on product page. Also, the low price says a lot. I will wait for the Battle Academy DLC [:)]
general_solomon
Posts: 253
Joined: Fri May 18, 2007 12:05 am

RE: Some Questions

Post by general_solomon »

it would really help all of us on the fence if someone posted gameplay video of the final product. I have seen gameplay vids on utube but they are from november.
ComradeP
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RE: Some Questions

Post by ComradeP »

I'm somewhat interested, although even though the store page calls it "realistic", it looks like a(n) (even) more arcadey wargame than something like Battle Academy, with the minimal engagement ranges in the fight between the Sherman and the Tiger II on the screenshots.
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general_solomon
Posts: 253
Joined: Fri May 18, 2007 12:05 am

RE: Some Questions

Post by general_solomon »

agreed, this is a good game to introduce young players. what i would like to see a is a close combat game but turn-based.

with no modding capabilities this game is going fade into oblivion very soon.
Deadmoon
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Joined: Thu Oct 02, 2008 9:55 am

RE: Some Questions

Post by Deadmoon »

1) What size forces do you control? - I see it is squad.

It´s a...number of guys. There are a number of "slots" for each mission. About eight but certain type of mission only allows two or three slots. These can be either a solder or a vehicle.


2) Does the A.I. control allied troops?

There doesn´t seem to be any other troops that your own so i guess no.


5) How big are the maps?

Not too big neither small.


6) Are there different zoom levels?

You can slightly zoom in but not too much.


7) How long are the individual turns in real time?

I didn´t see any real time here! Just good old fashioned turns.


8) Can you replay the turns?

Nope.


9) Is the game fully 3-d with rotating perspective?

Yes.

Deadmoon
Posts: 56
Joined: Thu Oct 02, 2008 9:55 am

RE: Some Questions

Post by Deadmoon »

Take in count that this is a VERY light tactical game. It reminds me somehow of the classic "Commandos" game but don´t expect a realistic depiction of ww2.

It´s quite fun (and hard) too. Not the game i was expecting but it would give some amusement.

Just don´t take it seriously. It´s sponsored by History Channel, for Christ´s sake!!!
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